1UP
11694servers on
Hi-score
45403players now
2UP
97fresh wipes · 3h
Player select Out

Tin & Blood

Offline 85.72.240.52:35005 checked 38d ago

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,491
top 69%
Last wipe · new game
47d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
236 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
153 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 292 on average
27 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 291 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
32 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
42 / 200

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Tin & Blood?

The game generates a procedural map for Tin & Blood: size 6,000, seed 1789661113. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on Tin & Blood?

Tin & Blood says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. The server browser puts it under Community. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on Tin & Blood?

The record of Tin & Blood's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 47 days 4 hours is how long the current world has been up.

Lists and filters

What do the server tags on Tin & Blood mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank are listed under Tin & Blood. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Tin & Blood?

Best Rust community servers are the Rust Leaderboard lists that include Tin & Blood. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.

About the server

Which Rust version is Tin & Blood running?

The build behind Tin & Blood: Rust network protocol 2633 and build 164530 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is Tin & Blood online right now, and how steady has it been?

Player one, Tin & Blood is offline as you read this, last spotted 38 days 9 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 19 September 2026 is when Rust Leaderboard first logged it.

Where in the world is Tin & Blood hosted?

On region, Tin & Blood publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 85.72.240.52:35005.

The crowd

Where does Tin & Blood sit on the leaderboard?

Player hours for the week place Tin & Blood at #15,491, in the top 69% of every ranked server.

How many players are on Tin & Blood right now?

Tin & Blood is offline at the moment; the last sighting was 38 days 9 hours ago.

How to join

How do I join Tin & Blood?

In the Rust console (F1) enter client.connect 85.72.240.52:35005. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players The server has 100 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.