cdogservers.net - Public
Online 86.135.82.110:28015 checked 9m ago
Stats
- Players
- 0/ 400
- 0% full
- Slots
- 400open
- 400 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 90
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1d 2h
- since its last restart; the bar fills at a day
- Rank
- #15,349
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on cdogservers.net - Public?
Size 6,000 and seed 1337 define the game-generated procedural map on cdogservers.net - Public. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on cdogservers.net - Public?
No gather rate appears in the name of cdogservers.net - Public. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Raids and player combat are part of the game. Community is its browser listing. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on cdogservers.net - Public?
Too few of cdogservers.net - Public's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 9 days is how long the current world has been up.
Lists and filters
What do the server tags on cdogservers.net - Public mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp400 (Max players): Slot count: 400; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set are listed under cdogservers.net - Public. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include cdogservers.net - Public?
These Rust Leaderboard lists count cdogservers.net - Public among them: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
Which Rust version is cdogservers.net - Public running?
The build behind cdogservers.net - Public: Rust network protocol 2634 and build 167781 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is cdogservers.net - Public up right now, and how steady is it?
Player one, cdogservers.net - Public is online as you read this. About 26 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 160 of 168 hours, 95% of the time. The first record Rust Leaderboard has of it is 21 October 2026.
How well does cdogservers.net - Public perform?
The 48-hour average is 92 server fps; the floor was 64. Buildings, deployables and all the rest of the world took the entity count as high as 209,468. The top memory figure was 4,154 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is cdogservers.net - Public hosted?
No region is published by cdogservers.net - Public. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 86.135.82.110:28015.
The crowd
Where does cdogservers.net - Public sit on the leaderboard?
Player hours over seven days put cdogservers.net - Public at #15,349, among the top 69% of ranked servers.
How many players are on cdogservers.net - Public right now?
On cdogservers.net - Public, 0 players are in and 400 slots are on the board. Over seven days, players averaged 0.
How to join
How do I join cdogservers.net - Public?
In the Rust console (F1) enter client.connect 86.135.82.110:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.