Pop_Rust_Classic
Online 87.224.251.94:39998 checked 12m ago
Stats
- Players
- 3/ 200
- 2% full
- Slots
- 197open
- 200 max players
- 7-day avg
- 1
- 7-day average · peak 5
- FPS
- 40
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1d 21h
- since its last restart; the bar fills at a day
- Rank
- #3,857
- top 17%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:48 UTC FW27d ago | 7 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Pop_Rust_Classic?
Pop_Rust_Classic runs a procedural map of size 4,500 with seed 1189436084, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Pop_Rust_Classic?
The name of Pop_Rust_Classic carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. The server browser puts it under Community. Plugins in play: Oxide. Vanilla is what it calls itself: vanilla Rust: no altered rates, kits or rules from Facepunch's release. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Pop_Rust_Classic?
Once a month Pop_Rust_Classic wipes, and the force wipe is the occasion. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. This world has been running since 27 days 23 hours. Its tags give a monthly wipe schedule.
What happens on Pop_Rust_Classic when wipe day arrives?
Its recent wipes drew an average of 7 players at peak. The crowd on the latest wipe topped out 23 hours in.
Tag guide
What do the server tags on Pop_Rust_Classic mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): It holds 200 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^o (Oxide): It runs Oxide (uMod), a framework for plugins are listed under Pop_Rust_Classic. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Pop_Rust_Classic?
Pop_Rust_Classic appears on the following Rust Leaderboard lists: Best Rust community servers and Best vanilla Rust servers. You can find it through these server list filters: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
Which Rust version is Pop_Rust_Classic on?
Rust network protocol 2635 and build 168909 on Windows is the version Pop_Rust_Classic runs. Steam updates your game so it sits on the same protocol needed to join.
Is Pop_Rust_Classic online right now, and how steady has it been?
Player one, Pop_Rust_Classic is online as you read this. About 45 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 13 September 2026 is when Rust Leaderboard first logged it.
How well does Pop_Rust_Classic perform?
Averaged over the last 48 hours, server fps was 40, with a low of 28. Up to 122,614 entities were in play, buildings and deployables among them. It drew up to 4,360 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Pop_Rust_Classic hosted?
Nothing about a region is published by Pop_Rust_Classic. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 87.224.251.94:39998.
The crowd
Where does Pop_Rust_Classic sit on the leaderboard?
Player hours over seven days put Pop_Rust_Classic at #3,857, among the top 17% of ranked servers.
How many players are on Pop_Rust_Classic right now?
On Pop_Rust_Classic, 3 players are in and 200 slots are on the board. Its average over the past week is 1 players, peaking at 5. The busiest point in the last 48 hours was 14:00 UTC, averaging 4 players.
How to join
How do I join Pop_Rust_Classic?
Type client.connect 87.224.251.94:39998 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://t.me/rust_pve for its website.
