Test
Offline 87.252.227.115:28015 checked 2d ago
Stats
- Players
- 1/ 2
- 50% full
- Slots
- 1open
- 2 max players
- 7-day avg
- 1
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #12,454
- top 56%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Test?
Test runs on a map the game generates procedurally.
What are the rules and settings on Test?
No gather rate appears in the name of Test. Up to 8 players per group, which is the game's default. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. Community is its browser listing. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on Test?
Too few of Test's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 14 days 13 hours.
Lists and filters
What do the server tags on Test mean?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs169170 (Build): Build: 169170; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set are the tags Test publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Test?
These Rust Leaderboard lists count Test among them: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is Test running?
Rust network protocol 2635 and build 169170 on Windows is the version Test runs. Matching the protocol is what joining needs; Steam handles the update.
Is Test online right now, and how steady has it been?
No sign of Test right now, with 2 days 7 hours since it was last seen. It was up 1% of the time over the last 7 full days: 2 of 168 hours on. The first record Rust Leaderboard has of it is 14 October 2026.
Where in the world is Test hosted?
On region, Test publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 87.252.227.115:28015.
Population
Where does Test sit in the rankings?
Player hours for the week place Test at #12,454, in the top 56% of every ranked server.
How many players are on Test right now?
Test is offline at the moment; the last sighting was 2 days 7 hours ago. 1 was the high point over seven days, with 1 players on average.
Connect
How do I join Test?
In the Rust console (F1) enter client.connect 87.252.227.115:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.