1UP
11757servers on
Hi-score
71901players now
2UP
213fresh wipes · 3h
Player select Ready

PoT Staging Test Sever

Online 88.198.7.190:28215 checked 9m ago

solo vanillamoddedcarbon

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak 2
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#9,612
top 43%
Last wipe · new game
12h ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeakWipe
00.511.5200:0009:0019:0003:0012:0021:00Wiped Wed 28 Oct, 20:25 UTCWIPEWiped Thu 29 Oct, 10:27 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep5 Oct18 Oct24 Oct29 Oct

Top 43% of all ranked servers, and #181 of the solo servers (top 81%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:27 UTC12h ago – – running 0
Wed 28 Oct, 20:25 UTC1d ago – – – 0
Sun 18 Oct, 15:10 UTC11d ago 2 halved by day 1 10.2 days 0
Thu 1 Oct, 13:47 UTC28d ago 0 – 17.1 days 0
Mon 28 Sep, 20:14 UTC31d ago 2 halved by day 1 2.7 days 0
Sun 27 Sep, 08:39 UTC32d ago 2 – 1.5 days 0
Sat 26 Sep, 18:17 UTC33d ago 2 – 0.6 days 0
Thu 24 Sep, 18:02 UTC35d ago 1 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
34 / 100
1 / 100
[LATAM] Estrella Solitaria SOLO ONLY | 29/10 Full Wipe
SA · solo · weekly · 15 on average
54 / 100
[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10
EU · solo · weekly · 5 on average
6 / 200
404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10
EU · solo · monthly · 5 on average
1 / 400
404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10
EU · solo · monthly · 3 on average
3 / 400

Quick answers

from the figures on this page

Rules and settings

What are the rules and settings on PoT Staging Test Sever?

No gather rate appears in the name of PoT Staging Test Sever. Teams are not allowed; it is solo. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. The server's own label is vanilla: no changed rates, kits or rules: just the game Facepunch releases. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on PoT Staging Test Sever?

PoT Staging Test Sever wipes whenever it likes, so no next wipe can be predicted. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 12 hours.

What happens on PoT Staging Test Sever when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. The crowd on the latest wipe topped out 0 hours in. 0% of its recent wipes held more than half the peak all the way to the next wipe. Day 1 is when it dropped under half on the wipes that failed to hold.

Tags

What do the server tags on PoT Staging Test Sever mean?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts1 (Group limit): You can have up to 1 per team; v2636 (Protocol): Your game must run protocol 2636 to join; cs169649 (Build): Build: 169649; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): This server uses Carbon for plugins are the tags PoT Staging Test Sever publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include PoT Staging Test Sever?

These Rust Leaderboard lists count PoT Staging Test Sever among them: Best modded Rust servers and Solo Rust servers. Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo; Last wipe: In the last 24 hours are the filters that surface it on the server list.

Server details

Which Rust version is PoT Staging Test Sever on?

Rust network protocol 2636 and build 169649 on Linux is what PoT Staging Test Sever runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is PoT Staging Test Sever online right now, and how steady has it been?

Player one, PoT Staging Test Sever is online as you read this. The last 7 full days saw it online for 144 of 168 hours, 86% of the time. The first record Rust Leaderboard has of it is 24 September 2026.

Where in the world is PoT Staging Test Sever hosted?

No region is published by PoT Staging Test Sever. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 88.198.7.190:28215.

Player count

Where does PoT Staging Test Sever sit on the leaderboard?

Player hours over seven days put PoT Staging Test Sever at #9,612, among the top 43% of ranked servers. In the solo group it takes #181.

How many players are on PoT Staging Test Sever right now?

The live score is 0 players on PoT Staging Test Sever, out of 10 slots. Its average over the past week is 0 players, peaking at 2. The busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

Getting in

How do I join PoT Staging Test Sever?

In the Rust console (F1) enter client.connect 88.198.7.190:28215. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2636,^z,^y,^v,gmrust,cs169649,ts1

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts1
Group limit You can have up to 1 per team.
v2636
Protocol Your game must run protocol 2636 to join.
cs169649
Build Build: 169649.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla No changed rates, kits or rules: just the game Facepunch releases.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.