TEST
Offline 88.206.86.197:28015 checked 17d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,299
- top 65%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on TEST?
TEST runs on a map the game generates procedurally.
What are the rules and settings on TEST?
No gather rate appears in the name of TEST. The game's default applies: groups of 8 players at most. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. Community is its browser listing. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on TEST?
Too few of TEST's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 26 days 23 hours.
Tag guide
What do the server tags on TEST mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set are the tags TEST publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include TEST?
TEST appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Which Rust version is TEST running?
Rust network protocol 2634 and build 166586 on Windows is the version TEST runs. Steam updates your game so it sits on the same protocol needed to join.
Is TEST online right now, and how steady has it been?
Player one, TEST is offline as you read this, last spotted 17 days 16 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 2 October 2026.
Where in the world is TEST hosted?
On region, TEST publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 88.206.86.197:28015.
Player count
Where does TEST sit on the leaderboard?
Player hours for the week place TEST at #14,299, in the top 65% of every ranked server.
How many players are on TEST right now?
No connection to TEST: it is offline now, with the last check 17 days 16 hours ago.
Getting in
How do I join TEST?
In the Rust console (F1) enter client.connect 88.206.86.197:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.