TEAM PROJECT
Offline EU 89.105.199.210:28015 checked 35d ago
Stats
- Players
- 0/ 150
- 0% full
- Slots
- 150open
- 150 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,478
- top 71% · #2515 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 18:57 UTC, in 6d 15h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 18:57 UTC35d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the rules and settings on TEAM PROJECT?
The name of TEAM PROJECT carries no gather rate. The game's default applies: groups of 8 players at most. It plays as battlefield, high rates and kits for fast PvP. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. The server's own label is vanilla: no changed rates, kits or rules: just the game Facepunch releases. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on TEAM PROJECT?
Because TEAM PROJECT's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Come Wednesday 4 November at 18:57 UTC, its next wipe is due. 35 days 8 hours is how long the current world has been up. Its tags carry a wipe schedule of once a week.
What happens on TEAM PROJECT when wipe day arrives?
Its recent wipes drew an average of 0 players at peak. On the latest wipe, 1 hours in, the crowd hit its peak.
Lists and filters
What do the server tags on TEAM PROJECT mean?
gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): It holds 150 slots; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^i (Battlefield): Quick PvP, helped by kits and high rates; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded; EU (Europe): The server browser lists it under Europe are the tags TEAM PROJECT publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include TEAM PROJECT?
These Rust Leaderboard lists count TEAM PROJECT among them: Best EU Rust servers, Best modded Rust servers and Rust battlefield servers. You can find it through these server list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
About the server
Which Rust version is TEAM PROJECT running?
The build behind TEAM PROJECT: Rust network protocol 2633 and build 165217 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is TEAM PROJECT online right now, and how steady has it been?
TEAM PROJECT is down this moment; the last signal came 35 days 7 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 22 September 2026.
Where in the world is TEAM PROJECT hosted?
Its EU tag places TEAM PROJECT in Europe. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 89.105.199.210:28015 is its address.
Population
Where does TEAM PROJECT sit on the leaderboard?
Seven-day player hours rank TEAM PROJECT at #15,478 overall, #2,515 in Europe, and inside the top 71% of all ranked servers.
How many players are on TEAM PROJECT right now?
TEAM PROJECT is offline at the moment; the last sighting was 35 days 7 hours ago.
How to join
How do I join TEAM PROJECT?
In the Rust console (F1) enter client.connect 89.105.199.210:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.