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11886servers on
Hi-score
99275players now
2UP
394fresh wipes · 3h
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TEAM PROJECT

Offline EU 89.105.208.146:28015 checked 34d ago

weekly wipes vanillamoddedoxide

Stats

Players
0/ 150
0% full
Slots
150open
150 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#16,418
top 71% · #2568 in EU
Last wipe · new game
36d ago
weekly schedule
Next wipe · continue?
5d 1h
Tue 3 Nov, 18:39 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Tuesday 3 November, 18:39 UTC, in 5d 1h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

How it plays

What are the rules and settings on TEAM PROJECT?

TEAM PROJECT says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. high rates and kits for fast PvP: that is battlefield. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. By its own description it is vanilla: vanilla Rust: no altered rates, kits or rules from Facepunch's release. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on TEAM PROJECT?

An estimate from weekly: 7 days after its last wipe gives TEAM PROJECT's next wipe. Tuesday 3 November at 18:39 UTC is the date its next wipe is due. The world it runs now dates from 36 days 22 hours. Its tags carry a wipe schedule of once a week.

Tags

What do the server tags on TEAM PROJECT mean?

The server browser reads these tags from TEAM PROJECT: gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): Slot count: 150; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; a different version cannot connect; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^w (Weekly): It wipes weekly; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded; EU (Europe): Europe is the region it appears under in the server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include TEAM PROJECT?

These Rust Leaderboard lists count TEAM PROJECT among them: Best EU Rust servers, Best modded Rust servers and Rust battlefield servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Server details

Which Rust version is TEAM PROJECT running?

Rust network protocol 2633 and build 165217 on Linux is the version TEAM PROJECT runs. Matching the protocol is what joining needs; Steam handles the update.

Is TEAM PROJECT up right now, and how steady is it?

Player one, TEAM PROJECT is offline as you read this, last spotted 34 days ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 24 September 2026.

Where in the world is TEAM PROJECT hosted?

The EU tag on TEAM PROJECT puts it in Europe. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 89.105.208.146:28015 is its address.

Population

Where does TEAM PROJECT sit on the leaderboard?

Player hours over seven days give TEAM PROJECT #16,418 worldwide, #2,568 in Europe, and the top 71% of ranked servers.

How many players are on TEAM PROJECT right now?

TEAM PROJECT is offline at the moment; the last sighting was 34 days ago.

How to join

How do I join TEAM PROJECT?

In the Rust console (F1) enter client.connect 89.105.208.146:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^w,^v,^i,EU,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp150
Max players Slot count: 150.
ts8
Group limit Team size is capped at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; a different version cannot connect.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Vanilla Rust: no altered rates, kits or rules from Facepunch's release.

Gameplay

^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Region

EU
Europe Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.