1UP
11681servers on
Hi-score
55814players now
2UP
101fresh wipes · 3h
Player select Ready

[Rust.kz] Test

Online EU 89.218.13.150:28015 checked 11m ago

weekly wipes vanillamoddedoxide

Stats

Players
0/ 10
0% full
Slots
10open
10 max players
7-day avg
0
7-day average · peak 3
FPS
91
server frames a second, the latest hour; the bar fills at 60
Uptime
1d 0h
since its last restart; the bar fills at a day
Rank
#7,603
top 34% · #2055 in EU
Last wipe · new game
1d ago
weekly schedule
Next wipe · continue?
5d 21h
Tue 3 Nov, 08:21 UTC

Players

AveragePeakWipe
0123408:0013:0018:0023:0004:0009:00Wiped Tue 27 Oct, 08:21 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
025507510008:0013:0018:0023:0004:0009:00Wiped Tue 27 Oct, 08:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 08:21 UTC, in 5d 21h. Its weekly schedule tag · low confidence

4.2 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2.5

Coming wipes

5d 21h
Tue 3 Nov, 08:21 UTC
8d 8h
Thu 5 Nov, 19:00 UTC
FW
12d 21h
Tue 10 Nov, 08:21 UTC
19d 21h
Tue 17 Nov, 08:21 UTC
26d 21h
Tue 24 Nov, 08:21 UTC
33d 21h
Tue 1 Dec, 08:21 UTC
36d 8h
Thu 3 Dec, 19:00 UTC
FW
40d 21h
Tue 8 Dec, 08:21 UTC

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 08:21 UTC1d ago – – running 0
Fri 23 Oct, 15:43 UTC4d ago 0 – 3.7 days 0
Thu 22 Oct, 10:08 UTC6d ago 3 – 1.2 days 0
Thu 15 Oct, 08:32 UTC13d ago 4 halved by day 3 7.1 days 0
Sat 10 Oct, 13:59 UTC17d ago 1 held half 4.8 days 0
Fri 2 Oct, 16:19 UTC25d ago 1 halved by day 2 7.9 days 0
Thu 1 Oct, 17:51 UTC FW26d ago 5 – 0.9 days 4
Wed 30 Sep, 06:07 UTC28d ago 5 – 1.5 days 0
Thu 24 Sep, 06:11 UTC34d ago 2 halved by day 3 6 days 0
Fri 18 Sep, 14:16 UTC39d ago 2 halved by day 1 5.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
189 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
11 / 200
[EU] Willjum's Solo Only | Thursday Wipes
EU · groups of 8+ · weekly · 25 on average
8 / 175
TRAVELER SOLO [MAX 1] Wipe 26.10
EU · no group limit · weekly · 23 on average
35 / 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий]
EU · groups of 16+ · weekly · 13 on average
6 / 100

Quick answers

from the figures on this page

How it plays

Which map is loaded on [Rust.kz] Test?

Size 3,650 and seed 1337 define the game-generated procedural map on [Rust.kz] Test. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows Custom Map.

What are the rules and settings on [Rust.kz] Test?

No gather rate appears in the name of [Rust.kz] Test. Up to 8 players per group, which is the game's default. survival is the mode, the usual game, with gathering, building and raiding. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Vanilla is what it calls itself: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on [Rust.kz] Test?

The prediction follows its tag, because too few of [Rust.kz] Test's wipes are on record to confirm the schedule. Tuesday 3 November at 08:21 UTC is the date its next wipe is due. The world it runs now dates from 26 hours. Once a week is the wipe schedule its tags give.

What happens on [Rust.kz] Test when wipe day arrives?

The average peak across its recent wipes is 2 players. On the latest wipe, 0 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 33% of recent wipes. Day 2.5 is when it dropped under half on the wipes that failed to hold.

Tags

Who is behind [Rust.kz] Test?

One operator most likely runs [Rust.kz] Test and 1 other server we track: they all publish a rust.kz hostname.

What do the server tags on [Rust.kz] Test mean?

The server browser reads these tags from [Rust.kz] Test: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^w (Weekly): It wipes weekly; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include [Rust.kz] Test?

[Rust.kz] Test appears on the following Rust Leaderboard lists: Best EU Rust servers and Best modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Server details

Which Rust version is [Rust.kz] Test on?

The build behind [Rust.kz] Test: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is [Rust.kz] Test online right now, and how steady has it been?

[Rust.kz] Test is up, live and reachable this moment. The uptime figure puts the last restart at roughly 24 hours ago. It was up 13% of the time over the last 7 full days: 22 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.

How well does [Rust.kz] Test perform?

The 48-hour average is 95 server fps; the floor was 86. At its peak the world carried 81,077 entities: buildings, deployables and the rest. Memory use peaked at 2,692 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is [Rust.kz] Test hosted?

In Europe, says [Rust.kz] Test, with a EU tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 89.218.13.150:28015.

Player count

Where does [Rust.kz] Test sit on the leaderboard?

Player hours over seven days give [Rust.kz] Test #7,603 worldwide, #2,055 in Europe, and the top 34% of ranked servers.

How many players are on [Rust.kz] Test right now?

On [Rust.kz] Test, 0 players are in and 10 slots are on the board. 3 was the high point over seven days, with 0 players on average. Peak activity over the last 48 hours came at 18:00 UTC, with an average of 3 players.

How to join

How do I join [Rust.kz] Test?

Type client.connect 89.218.13.150:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://discord.com/invite/STJwd78hZz is its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla This is the game as Facepunch ships it, with rates, kits and rules untouched.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.