1UP
11731servers on
Hi-score
65070players now
2UP
200fresh wipes · 3h
Player select Out

[ESP/Ñ] DEV

Offline EU 89.222.104.137:22637 checked 45d ago

biweekly wipes vanillamoddedcarbonpve

Stats

Players
1/ 40
2% full
Slots
39open
40 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#14,002
#2390 in EU
Last wipe · new game
46d ago
biweekly schedule
Next wipe · continue?
6d 19h
Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

6d 19h
Thu 5 Nov, 19:00 UTC
FW
9d 19h
Sun 8 Nov, 19:48 UTC
23d 19h
Sun 22 Nov, 19:48 UTC
34d 19h
Thu 3 Dec, 19:00 UTC
FW
37d 19h
Sun 6 Dec, 19:48 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 19:48 UTC46d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
169 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
19 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 26 on average
5 / 200
[EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases
EU · groups of 10+ · biweekly · 26 on average
38 / 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 25 on average
66 / 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 24 on average
22 / 100

Quick answers

from the figures on this page

How it plays

What are the rules and settings on [ESP/Ñ] DEV?

[ESP/Ñ] DEV says nothing in its name about a gather rate. 12 players is the group cap. no player-versus-player combat: that is pve. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. By its own description it is vanilla: no changed rates, kits or rules: just the game Facepunch releases. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on [ESP/Ñ] DEV?

Its tag guides the prediction: not enough of [ESP/Ñ] DEV's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. 46 days 4 hours is how long the current world has been up. Once a fortnight is the wipe rhythm recorded in its tags.

What happens on [ESP/Ñ] DEV when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. On the latest wipe, 1 hours in, the crowd hit its peak.

Lists and filters

What do the server tags on [ESP/Ñ] DEV mean?

The server browser reads these tags from [ESP/Ñ] DEV: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): The server has 40 slots; ts12 (Group limit): You can have up to 12 per team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): In the server browser it sits under Europe. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include [ESP/Ñ] DEV?

These Rust Leaderboard lists count [ESP/Ñ] DEV among them: Best EU Rust servers, Best modded Rust servers and Rust PvE servers leaderboard. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

About the server

Which Rust version is [ESP/Ñ] DEV running?

Rust network protocol 2633 and build 163794 on Linux is the version [ESP/Ñ] DEV runs. Steam updates your game so it sits on the same protocol needed to join.

Is [ESP/Ñ] DEV online right now, and how steady has it been?

No sign of [ESP/Ñ] DEV right now, with 45 days 7 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.

Where in the world is [ESP/Ñ] DEV hosted?

The EU tag on [ESP/Ñ] DEV puts it in Europe. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 89.222.104.137:22637.

Population

Where does [ESP/Ñ] DEV sit in the rankings?

Player hours over seven days give [ESP/Ñ] DEV #14,002 worldwide, #2,390 in Europe, and the top – of ranked servers.

How many players are on [ESP/Ñ] DEV right now?

Right now [ESP/Ñ] DEV is not online, and its last appearance was 45 days 7 hours ago.

Getting in

How do I join [ESP/Ñ] DEV?

In the Rust console (F1) enter client.connect 89.222.104.137:22637. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^b,^v,EU,^p,gmvanilla,cs163794,ts12

Game

gmvanilla
Game mode Survival in vanilla form.
mp40
Max players The server has 40 slots.
ts12
Group limit You can have up to 12 per team.
v2633
Protocol Your game must run protocol 2633 to join.
cs163794
Build The game build is 163794.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Difficulty

^v
Vanilla No changed rates, kits or rules: just the game Facepunch releases.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon This server uses Carbon for plugins.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.