typical TEST
Offline 9.244.19.246:28015 checked 42d ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,521
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on typical TEST?
typical TEST runs on a map the game generates procedurally.
What are the rules and settings on typical TEST?
No gather rate appears in the name of typical TEST. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on typical TEST?
Too few of typical TEST's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 47 days 8 hours.
Tag guide
What do the server tags on typical TEST mean?
The server browser reads these tags from typical TEST: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include typical TEST?
Best Rust community servers are the Rust Leaderboard lists that include typical TEST. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.
Server facts
Which Rust version is typical TEST running?
The build behind typical TEST: Rust network protocol 2633 and build 163794 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is typical TEST up right now, and how steady is it?
typical TEST is down this moment; the last signal came 42 days 10 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 15 September 2026.
Where in the world is typical TEST hosted?
Nothing about a region is published by typical TEST. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 9.244.19.246:28015 is its address.
Population
Where does typical TEST sit on the leaderboard?
Player hours for the week place typical TEST at #15,521, in the top – of every ranked server.
How many players are on typical TEST right now?
No connection to typical TEST: it is offline now, with the last check 42 days 10 hours ago.
Connect
How do I join typical TEST?
In the Rust console (F1) enter client.connect 9.244.19.246:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.