RustMap Editor (test)
Offline 90.108.6.44:28015 checked 16d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,636
- top 66%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on RustMap Editor (test)?
RustMap Editor (test) says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on RustMap Editor (test)?
Too few of RustMap Editor (test)'s wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 16 days 23 hours.
Lists and filters
What do the server tags on RustMap Editor (test) mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank are the tags RustMap Editor (test) publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include RustMap Editor (test)?
These Rust Leaderboard lists count RustMap Editor (test) among them: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is RustMap Editor (test) on?
Rust network protocol 2634 and build 166586 on Windows is the version RustMap Editor (test) runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is RustMap Editor (test) online right now, and how steady has it been?
No sign of RustMap Editor (test) right now, with 16 days 23 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 11 October 2026.
Where in the world is RustMap Editor (test) hosted?
Nothing about a region is published by RustMap Editor (test). Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 90.108.6.44:28015.
Player count
Where does RustMap Editor (test) sit on the leaderboard?
Player hours for the week place RustMap Editor (test) at #14,636, in the top 66% of every ranked server.
How many players are on RustMap Editor (test) right now?
RustMap Editor (test) is offline at the moment; the last sighting was 16 days 23 hours ago.
Getting in
How do I join RustMap Editor (test)?
Type client.connect 90.108.6.44:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.