Test
Offline 90.154.71.158:28015 checked 4d ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,338
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Test?
Test runs on a map the game generates procedurally.
What are the rules and settings on Test?
Test says nothing in its name about a gather rate. Nothing is published about a group cap. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. It is listed as a community server in the browser. Anti-cheat is off: VAC is disabled.
Reset times
What is the wipe schedule on Test?
The record of Test's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 4 days 13 hours.
Tag guide
What do the server tags on Test mean?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; v2556 (Protocol): Your game must run protocol 2556 to join; cs104071 (Build): It runs game build 104071; ptrak (Networking): It uses RakNet, the default network layer of the game; $rger (Region code): The region is given as ger are the tags Test publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Test?
These Rust Leaderboard lists count Test among them: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.
Server details
Which Rust version is Test running?
The build behind Test: Rust network protocol 2556 and build 104071 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Test online right now, and how steady has it been?
Test is down this moment; the last signal came 4 days 13 hours ago. The last 4 full days saw it online for 0 of 96 hours, 0% of the time. The first record Rust Leaderboard has of it is 24 October 2026.
Where in the world is Test hosted?
There is no region published by Test; the region code it gives is ger. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 90.154.71.158:28015 is its address.
Population
Where does Test sit in the rankings?
Player hours over seven days put Test at #15,338, among the top 69% of ranked servers.
How many players are on Test right now?
No connection to Test: it is offline now, with the last check 4 days 13 hours ago. A seven-day average of 0 players is the score here.
Connect
How do I join Test?
In the Rust console (F1) enter client.connect 90.154.71.158:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.