1UP
11842servers on
Hi-score
65813players now
2UP
129fresh wipes · 3h
Player select Out

Development Server

Offline 90.47.20.251:28015 checked 10d ago

Stats

Players
1/ 50
2% full
Slots
49open
50 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#12,968
top 59%
Last wipe · new game
18d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct7 Oct11 Oct16 Oct20 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 21:42 UTC18d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
579 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
37 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
67 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
312 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
127 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
134 / 225

Quick answers

from the figures on this page

How it plays

Which map is loaded on Development Server?

A procedural map, generated by the game, is what Development Server runs.

What are the rules and settings on Development Server?

Development Server says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. the usual game, with gathering, building and raiding: that is survival. Fighting and raiding between players are allowed. It is listed as a community server in the browser. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on Development Server?

Too few of Development Server's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 18 days.

What happens on Development Server when wipe day arrives?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd was at its highest.

Tag guide

What do the server tags on Development Server mean?

gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set are the tags Development Server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Development Server?

These Rust Leaderboard lists count Development Server among them: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

Which Rust version is Development Server running?

Rust network protocol 2634 and build 167398 on Windows is what Development Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Development Server online right now, and how steady has it been?

Development Server is down this moment; the last signal came 10 days 5 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 3 October 2026.

Where in the world is Development Server hosted?

Nothing about a region is published by Development Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 90.47.20.251:28015.

Population

Where does Development Server sit on the leaderboard?

Player hours over seven days put Development Server at #12,968, among the top 59% of ranked servers.

How many players are on Development Server right now?

Right now Development Server is not online, and its last appearance was 10 days 5 hours ago.

Getting in

How do I join Development Server?

Type client.connect 90.47.20.251:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.