1UP
11726servers on
Hi-score
56761players now
2UP
136fresh wipes · 3h
Player select Out

Staging Crossjoin Test

Offline 91.1.111.20:28025 checked 32d ago

Stats

Players
1/ 2
50% full
Slots
1open
2 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#13,973
top 61%
Last wipe · new game
32d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 515 on average
487 / 525
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 338 on average
28 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 335 on average
49 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
238 / 275
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
91 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 262 on average
98 / 150

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Staging Crossjoin Test?

Staging Crossjoin Test runs on a map the game generates procedurally.

What are the rules and settings on Staging Crossjoin Test?

The name of Staging Crossjoin Test carries no gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. Community is its browser listing. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on Staging Crossjoin Test?

Too few of Staging Crossjoin Test's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 32 days 7 hours.

Lists and filters

What do the server tags on Staging Crossjoin Test mean?

The server browser reads these tags from Staging Crossjoin Test: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs165824 (Build): The game build is 165824; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Staging Crossjoin Test?

These Rust Leaderboard lists count Staging Crossjoin Test among them: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.

Server details

Which Rust version is Staging Crossjoin Test running?

The build behind Staging Crossjoin Test: Rust network protocol 2634 and build 165824 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Staging Crossjoin Test online right now, and how steady has it been?

Staging Crossjoin Test is down this moment; the last signal came 32 days 7 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 25 September 2026 is when Rust Leaderboard first logged it.

Where in the world is Staging Crossjoin Test hosted?

Nothing about a region is published by Staging Crossjoin Test. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 91.1.111.20:28025.

Player count

Where does Staging Crossjoin Test sit on the leaderboard?

Player hours for the week place Staging Crossjoin Test at #13,973, in the top 61% of every ranked server.

How many players are on Staging Crossjoin Test right now?

Right now Staging Crossjoin Test is not online, and its last appearance was 32 days 7 hours ago.

How to join

How do I join Staging Crossjoin Test?

In the Rust console (F1) enter client.connect 91.1.111.20:28025. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs165824,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players Slot count: 2.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Protocol 2634 is required; a different version cannot connect.
cs165824
Build The game build is 165824.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.