TestServer
Offline 91.11.200.94:28015 checked 44d ago
Stats
- Players
- 1/ 5
- 20% full
- Slots
- 4open
- 5 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,034
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on TestServer?
The game generates a procedural map for TestServer.
What are the rules and settings on TestServer?
No gather rate appears in the name of TestServer. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. Community is its browser listing. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on TestServer?
The record of TestServer's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 49 days 15 hours.
Tag guide
What do the server tags on TestServer mean?
The server browser reads these tags from TestServer: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Join only if your game is on protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include TestServer?
Best Rust community servers are the Rust Leaderboard lists that include TestServer. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is TestServer running?
The build behind TestServer: Rust network protocol 2633 and build 163207 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is TestServer up right now, and how steady is it?
Player one, TestServer is offline as you read this, last spotted 44 days 4 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 13 September 2026 is when Rust Leaderboard first logged it.
Where in the world is TestServer hosted?
On region, TestServer publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 91.11.200.94:28015 is its address.
Player count
Where does TestServer sit on the leaderboard?
Player hours for the week place TestServer at #13,034, in the top – of every ranked server.
How many players are on TestServer right now?
Right now TestServer is not online, and its last appearance was 44 days 4 hours ago.
Connect
How do I join TestServer?
In the Rust console (F1) enter client.connect 91.11.200.94:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.