Devblog 301 LAN
Offline 91.195.137.181:28015 checked 35d ago
Stats
- Players
- 0/ 20
- 0% full
- Slots
- 20open
- 20 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,670
- top 71%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Devblog 301 LAN?
The game generates a procedural map for Devblog 301 LAN.
What are the rules and settings on Devblog 301 LAN?
Devblog 301 LAN says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Players may raid and fight each other. Community is its browser listing. VAC, Valve's anti-cheat, is switched off.
Wipe days
What is the wipe schedule on Devblog 301 LAN?
Too few of Devblog 301 LAN's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 36 days 17 hours.
Tags
What do the server tags on Devblog 301 LAN mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2602 (Protocol): Protocol 2602 is required; a different version cannot connect; cs132924 (Build): It runs game build 132924; ptrak (Networking): It uses RakNet, the default network layer of the game; $rger (Region code): ger is the region code for this server are listed under Devblog 301 LAN. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Devblog 301 LAN?
Devblog 301 LAN appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Which Rust version is Devblog 301 LAN running?
Rust network protocol 2602 and build 132924 on Windows is what Devblog 301 LAN runs. Steam updates your game so it sits on the same protocol needed to join.
Is Devblog 301 LAN online right now, and how steady has it been?
No sign of Devblog 301 LAN right now, with 35 days 15 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 23 September 2026.
Where in the world is Devblog 301 LAN hosted?
There is no region published by Devblog 301 LAN; the region code it gives is ger. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 91.195.137.181:28015 is its address.
Player count
Where does Devblog 301 LAN sit on the leaderboard?
Player hours over seven days put Devblog 301 LAN at #15,670, among the top 71% of ranked servers.
How many players are on Devblog 301 LAN right now?
Right now Devblog 301 LAN is not online, and its last appearance was 35 days 15 hours ago.
Connect
How do I join Devblog 301 LAN?
Type client.connect 91.195.137.181:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.