Summers' loop
Offline EU 91.210.191.183:28015 checked 32d ago
Stats
- Players
- 0/ 30
- 0% full
- Slots
- 30open
- 30 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #16,915
- top 72% · #2586 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 87% in EU, and #206 of the solo servers (top 92%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 11:30 UTC42d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Summers' loop?
Summers' loop runs a procedural map of size 4,000 with seed 1047376214, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Summers' loop?
Summers' loop says nothing in its name about a gather rate. Solo play only: no teams here. Facepunch's gentler mode, with some loot retained: that is softcore. Raids and player combat are part of the game. The server browser puts it under Community. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on Summers' loop?
Its tag guides the prediction: not enough of Summers' loop's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. This world has been running since 42 days 10 hours. Its tags list a wipe schedule of one wipe per two weeks.
What happens on Summers' loop when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 8 hours in, the crowd hit its peak.
Tags
What do the server tags on Summers' loop mean?
The server browser reads these tags from Summers' loop: gmsoftcore (Game mode): The ruleset is softcore, an easier one; mp30 (Max players): The server has 30 slots; ts1 (Group limit): The team size limit is 1; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^s (Softcore): In this easier Facepunch mode, you keep some inventory when you die; EU (Europe): The server browser lists it under Europe. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Summers' loop?
Best EU Rust servers, Best Rust community servers and Solo Rust servers are the Rust Leaderboard lists that include Summers' loop. You can find it through these server list filters: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Biweekly ^b and Softcore ^s; Group limit: Solo; Wipe schedule: Every two weeks.
Server facts
Which Rust version is Summers' loop running?
Rust network protocol 2633 and build 165217 on Linux is the version Summers' loop runs. Matching the protocol is what joining needs; Steam handles the update.
Is Summers' loop up right now, and how steady is it?
Summers' loop is down this moment; the last signal came 32 days 16 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 13 September 2026.
Where in the world is Summers' loop hosted?
Its EU tag places Summers' loop in Europe. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 91.210.191.183:28015.
Player count
Where does Summers' loop sit in the rankings?
Summers' loop takes #16,915 for the week's player hours and #2,586 in Europe, with a spot in the top 72% of all ranked servers. Rank #206 when lined up against solo servers.
How many players are on Summers' loop right now?
No connection to Summers' loop: it is offline now, with the last check 32 days 16 hours ago.
Getting in
How do I join Summers' loop?
Type client.connect 91.210.191.183:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.