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48284players now
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[US] Mello Rust | Vanilla Bi-weekly

Online NA · us5 91.229.114.140:28015 checked 17m ago

biweekly wipes vanillamoddedcarbon

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak 1
FPS
60
server frames a second, the latest hour; the bar fills at 60
Uptime
18h 03m
since its last restart; the bar fills at a day
Rank
#6,976
top 31% · #1084 in NA
Last wipe · new game
13d ago
biweekly schedule
Next wipe · continue?
22h
Thu 29 Oct, 00:07 UTC

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 00:07 UTC, in 22h. Its biweekly schedule tag · low confidence

6.1 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2.5

Coming wipes

22h
Thu 29 Oct, 00:07 UTC
8d 17h
Thu 5 Nov, 19:00 UTC
FW
14d 22h
Thu 12 Nov, 00:07 UTC
28d 22h
Thu 26 Nov, 00:07 UTC
36d 17h
Thu 3 Dec, 19:00 UTC
FW
42d 22h
Thu 10 Dec, 00:07 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 00:07 UTC13d ago 1 – running 1
Thu 8 Oct, 00:07 UTC20d ago 2 halved by day 4 7 days 0
Fri 2 Oct, 18:35 UTC25d ago 1 halved by day 1 5.2 days 0
Fri 2 Oct, 06:08 UTC25d ago 1 – 0.5 days 0
Thu 24 Sep, 00:07 UTC34d ago 0 – 8.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 37 on average
56 / 100
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 116 on average
54 / 200
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 90 on average
38 / 200
Rustoria.co - US Medium Premium
NA · groups of 12+ · biweekly · 52 on average
47 / 200
Gringers Solo Only | Noob Friendly Oct 22
NA · groups of 8+ · biweekly · 38 on average
52 / 100
Rustafied.com - US Medium - Large
NA · groups of 16+ · biweekly · 37 on average
8 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on [US] Mello Rust | Vanilla Bi-weekly?

Size 4,000 and seed 638795368 define the game-generated procedural map on [US] Mello Rust | Vanilla Bi-weekly. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on [US] Mello Rust | Vanilla Bi-weekly?

[US] Mello Rust | Vanilla Bi-weekly says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Carbon. By its own description it is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on [US] Mello Rust | Vanilla Bi-weekly?

Because [US] Mello Rust | Vanilla Bi-weekly's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Thursday 29 October at 00:07 UTC is the date its next wipe is due. This world has been running since 13 days 1 hours. A wipe every two weeks is what its tags say.

What happens on [US] Mello Rust | Vanilla Bi-weekly when wipe day arrives?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 2.5.

Lists and filters

What do the server tags on [US] Mello Rust | Vanilla Bi-weekly mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $rus5 (Region code): us5 is the region code for this server; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): North America is the region it appears under in the server browser; sc1 (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are listed under [US] Mello Rust | Vanilla Bi-weekly. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include [US] Mello Rust | Vanilla Bi-weekly?

[US] Mello Rust | Vanilla Bi-weekly appears on the following Rust Leaderboard lists: Best modded Rust servers and Best US Rust servers. You can find it through these server list filters: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

About the server

Which Rust version is [US] Mello Rust | Vanilla Bi-weekly running?

The build behind [US] Mello Rust | Vanilla Bi-weekly: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.

Is [US] Mello Rust | Vanilla Bi-weekly online right now, and how steady has it been?

[US] Mello Rust | Vanilla Bi-weekly is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 18 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

How well does [US] Mello Rust | Vanilla Bi-weekly perform?

58 server fps on average across the last 48 hours, never dropping below 23. Up to 88,754 entities were in play, buildings and deployables among them. It drew up to 2,900 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is [US] Mello Rust | Vanilla Bi-weekly hosted?

Its NA tag places [US] Mello Rust | Vanilla Bi-weekly in North America, and the region code reads us5. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 91.229.114.140:28015.

Player count

Where does [US] Mello Rust | Vanilla Bi-weekly sit in the rankings?

Player hours over seven days give [US] Mello Rust | Vanilla Bi-weekly #6,976 worldwide, #1,084 in North America, and the top 31% of ranked servers.

How many players are on [US] Mello Rust | Vanilla Bi-weekly right now?

0 players fill 50 slots on [US] Mello Rust | Vanilla Bi-weekly right now. Its average over the past week is 0 players, peaking at 1. The busiest point in the last 48 hours was 06:00 UTC, averaging 0 players.

Connect

How do I join [US] Mello Rust | Vanilla Bi-weekly?

Type client.connect 91.229.114.140:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^z,^y,^b,^v,NA,gmrust,cs168909,sc1,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players Slot count: 50.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$rus5
Region code us5 is the region code for this server.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla This is the game as Facepunch ships it, with rates, kits and rules untouched.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America North America is the region it appears under in the server browser.

Other

sc1
Custom tag Custom tag: it comes from the owner or a plugin, not from Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.