Yaki's Test Server
Online NA 91.229.114.179:28023 checked 11m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 243
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3d 4h
- since its last restart; the bar fills at a day
- Rank
- #11,380
- top 51% · #1342 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 01:27 UTC13d ago | 2 | – | running | 0 |
| Thu 8 Oct, 02:23 UTC20d ago | 2 | halved by day 2 | 7 days | 0 |
| Fri 2 Oct, 05:53 UTC26d ago | 1 | halved by day 1 | 5.9 days | 1 |
| Thu 1 Oct, 18:32 UTC FW26d ago | 1 | – | 0.5 days | 0 |
| Wed 30 Sep, 01:35 UTC28d ago | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Yaki's Test Server?
The game generates a procedural map for Yaki's Test Server: size 4,500, seed 1337. From this page RustMaps displays it, since the same size and seed always give the same map. Custom Map is the map name shown.
What are the rules and settings on Yaki's Test Server?
Yaki's Test Server says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. survival is the mode, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. By its own description it is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Yaki's Test Server?
No next wipe can be pinned down on Yaki's Test Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 13 days 9 hours is how long the current world has been up.
What happens on Yaki's Test Server when wipe day arrives?
The average peak across its recent wipes is 2 players. On the latest wipe, 0 hours in, the crowd hit its peak. 0% of its recent wipes held more than half the peak all the way to the next wipe. Day 1.5 is when it dropped under half on the wipes that failed to hold.
Tag guide
What do the server tags on Yaki's Test Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): In the server browser it sits under North America are the tags Yaki's Test Server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Yaki's Test Server?
Best modded Rust servers and Best US Rust servers are the Rust Leaderboard lists that include Yaki's Test Server. Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
About the server
Which Rust version is Yaki's Test Server on?
The build behind Yaki's Test Server: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is Yaki's Test Server up right now, and how steady is it?
Yaki's Test Server is up, live and reachable this moment. About 3 days 4 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does Yaki's Test Server perform?
The 48-hour average is 252 server fps; the floor was 210. Up to 137,175 entities were in play, buildings and deployables among them. It drew up to 4,499 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Yaki's Test Server hosted?
In North America, says Yaki's Test Server, with a NA tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 91.229.114.179:28023.
The crowd
Where does Yaki's Test Server sit in the rankings?
Player hours over seven days give Yaki's Test Server #11,380 worldwide, #1,342 in North America, and the top 51% of ranked servers.
How many players are on Yaki's Test Server right now?
0 players fill 100 slots on Yaki's Test Server right now. Its average over the past week is 0 players, peaking at 1. Peak activity over the last 48 hours came at 23:00 UTC, with an average of 1 players.
Getting in
How do I join Yaki's Test Server?
In the Rust console (F1) enter client.connect 91.229.114.179:28023. Launch Rust from this page instead and it opens the game through Steam and joins for you.