DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I
Online NA 91.229.114.207:28015 checked 10m ago
Stats
- Players
- 1/ 200
- 0% full
- Slots
- 199open
- 200 max players
- 7-day avg
- 1
- 7-day average · peak 5
- FPS
- 118
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 18h 41m
- since its last restart; the bar fills at a day
- Rank
- #2,655
- top 12% · #433 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers, top 23% in NA, and #212 of the trio servers (top 34%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 17:02 UTC11d ago | 5 | – | running | 3 |
| Thu 1 Oct, 17:36 UTC FW27d ago | 32 | halved by day 12 | 16 days | 1 |
| Thu 1 Oct, 11:18 UTC27d ago | 32 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?
DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I uses a custom map, size 3,800, with the file published for download here.
What are the rules and settings on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?
Gather rates here sit at 2x — DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I says so in its own name. The group cap is 3 players (trio). gather, build and raid in the standard game: that is survival. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Carbon. Rust's premium status is required to join. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?
Once a month DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I wipes, and the force wipe is the occasion. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. 11 days 14 hours is how long the current world has been up. A wipe once a month is set out in its tags.
What happens on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I when wipe day arrives?
At their busiest, its recent wipes averaged 23 players. On the latest wipe, 0 hours in, the crowd hit its peak. 0% of its recent wipes held more than half the peak all the way to the next wipe. The wipes that did not hold saw the count dip below half by day 12.
Tags
What do the server tags on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I mean?
gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): It holds 200 slots; ts3 (Group limit): Teams cap at 3 players; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): It runs Carbon, a framework for plugins; ^q (Premium): Rust's premium status is required to join; NA (North America): North America is the region it appears under in the server browser; sc1 (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set; rustmaps (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are the tags DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?
2x Rust servers, ranked live, Best modded Rust servers, Trio Rust servers: the scoreboard and Best US Rust servers are the Rust Leaderboard lists that include DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
About the server
Which Rust version is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I on?
The build behind DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I online right now, and how steady has it been?
DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I is up, live and reachable this moment. The uptime figure puts the last restart at roughly 18 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 13 September 2026.
How well does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I perform?
Averaged over the last 48 hours, server fps was 117, with a low of 106. Buildings, deployables and all the rest of the world took the entity count as high as 87,476. The top memory figure was 3,257 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I hosted?
The NA tag on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I puts it in North America. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 91.229.114.207:28015 is its address.
Player count
Where does DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I sit on the leaderboard?
Player hours over seven days give DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I #2,655 worldwide, #433 in North America, and the top 12% of ranked servers. Rank #212 when lined up against trio servers.
How many players are on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I right now?
1 players fill 200 slots on DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I right now. 5 was the high point over seven days, with 1 players on average. In the last 48 hours, 13:00 UTC drew the highest average: 2 players.
Connect
How do I join DadCore US Monthly Solo/Duo/Trio | 2x | 50% Upkeep | PlaySafe I?
In the Rust console (F1) enter client.connect 91.229.114.207:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. Rust's premium status is required to join. https://www.dadcorerust.com/ is its website.
