DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep
Online NA 91.229.114.207:28019 checked 9m ago
Stats
- Players
- 1/ 200
- 0% full
- Slots
- 199open
- 200 max players
- 7-day avg
- 2
- 7-day average · peak 7
- FPS
- 118
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5h 43m
- since its last restart; the bar fills at a day
- Rank
- #2,526
- top 11% · #410 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers, top 22% in NA, and #152 of the quad servers (top 18%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 17:02 UTC, in 1d 22h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 17:02 UTC12d ago | 7 | – | running | 1 |
| Thu 1 Oct, 17:36 UTC FW28d ago | 9 | halved by day 11 | 16 days | 3 |
| Thu 1 Oct, 11:19 UTC28d ago | 9 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep uses a custom map, size 3,800, with the file published for download here.
What are the rules and settings on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
Count on 2x gathering on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: the name is the giveaway. 4 players is the group limit (quad). survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Carbon. Rust's premium status is required to join. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
The prediction follows its tag, because too few of DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep's wipes are on record to confirm the schedule. Come Saturday 31 October at 17:02 UTC, its next wipe is due. This world has been running since 12 days 1 hours. Its tags list a wipe schedule of one wipe per two weeks.
What happens on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep when wipe day arrives?
At their busiest, its recent wipes averaged 8 players. On the latest wipe, 2 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 11.
Lists and filters
What do the server tags on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep mean?
gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): The server has 200 slots; ts4 (Group limit): The team size limit is 4; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^b (Biweekly): The wipe interval is two weeks; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): It runs Carbon, a framework for plugins; ^q (Premium): Rust's premium status is required to join; NA (North America): In the server browser it sits under North America; rustmaps (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are the tags DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep appears on the following Rust Leaderboard lists: 2x Rust servers, ranked live, Best modded Rust servers and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server facts
Which Rust version is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep running?
Rust network protocol 2635 and build 168909 on Linux is what DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep online right now, and how steady has it been?
Player one, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is online as you read this. Going by the uptime it reports, the last restart was about 5 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep perform?
Averaged over the last 48 hours, server fps was 116, with a low of 97. Up to 86,009 entities were in play, buildings and deployables among them. The top memory figure was 3,319 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep hosted?
The NA tag on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep puts it in North America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 91.229.114.207:28019.
Population
Where does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep sit on the leaderboard?
Seven-day player hours rank DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep at #2,526 overall, #410 in North America, and inside the top 11% of all ranked servers. Rank #152 when lined up against quad servers.
How many players are on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep right now?
1 players fill 200 slots on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep right now. Seven days back: an average of 2 players, a peak of 7. Peak activity over the last 48 hours came at 00:00 UTC, with an average of 4 players.
How to join
How do I join DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
In the Rust console (F1) enter client.connect 91.229.114.207:28019. Launch Rust from this page instead and it opens the game through Steam and joins for you. Rust's premium status is required to join. Head to https://www.dadcorerust.com/ for its website.
