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51829players now
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ALLIANT GAMES - DEVELOPMENT

Online NA · us5 91.229.114.221:28004 checked 8m ago

vanillamoddedcarbon

Stats

Players
0/ 1
0% full
Slots
1open
1 max players
7-day avg
0
7-day average · peak 2
FPS
30
server frames a second, the latest hour; the bar fills at 60
Uptime
9h 03m
since its last restart; the bar fills at a day
Rank
#8,763
top 39% · #1217 in NA
Last wipe · new game
7d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

01020304001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 39% of all ranked servers, top 65% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 22:53 UTC7d ago 2 – running 0
Thu 1 Oct, 21:00 UTC FW26d ago 0 – 19.1 days 0
Wed 30 Sep, 22:50 UTC27d ago 1 – 0.9 days 0
Thu 17 Sep, 02:00 UTC40d ago 1 halved by day 1 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 37 on average
50 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 29 on average
45 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
16 / 100
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 16 on average
24 / 175
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 14 on average
13 / 150
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
12 / 90

Quick answers

from the figures on this page

Settings and map

Which map is loaded on ALLIANT GAMES - DEVELOPMENT?

Size 4,096 and seed 1337 define the game-generated procedural map on ALLIANT GAMES - DEVELOPMENT. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows Custom Map.

What are the rules and settings on ALLIANT GAMES - DEVELOPMENT?

ALLIANT GAMES - DEVELOPMENT says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. The server's own label is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on ALLIANT GAMES - DEVELOPMENT?

ALLIANT GAMES - DEVELOPMENT wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 7 days 1 hours.

What happens on ALLIANT GAMES - DEVELOPMENT when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. The crowd on the latest wipe topped out 45 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. Day 1 is when it dropped under half on the wipes that failed to hold.

Tag guide

Who is behind ALLIANT GAMES - DEVELOPMENT?

The alliant.gg hostname on ALLIANT GAMES - DEVELOPMENT also turns up on 1 other server we track, which points to a shared operator.

What do the server tags on ALLIANT GAMES - DEVELOPMENT mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $rus5 (Region code): Region code: us5; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): It runs Carbon, a framework for plugins; NA (North America): In the server browser it sits under North America are listed under ALLIANT GAMES - DEVELOPMENT. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include ALLIANT GAMES - DEVELOPMENT?

These Rust Leaderboard lists count ALLIANT GAMES - DEVELOPMENT among them: Best modded Rust servers and Best US Rust servers. You can find it through these server list filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server facts

Which Rust version is ALLIANT GAMES - DEVELOPMENT running?

Rust network protocol 2635 and build 168909 on Linux is the version ALLIANT GAMES - DEVELOPMENT runs. Matching the protocol is what joining needs; Steam handles the update.

Is ALLIANT GAMES - DEVELOPMENT up right now, and how steady is it?

Player one, ALLIANT GAMES - DEVELOPMENT is online as you read this. About 9 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 144 of 168 hours, 86% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

How well does ALLIANT GAMES - DEVELOPMENT perform?

The 48-hour average is 30 server fps; the floor was 30. Up to 88,589 entities were in play, buildings and deployables among them. It drew up to 3,142 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is ALLIANT GAMES - DEVELOPMENT hosted?

The NA tag puts ALLIANT GAMES - DEVELOPMENT in North America; its region code is us5. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 91.229.114.221:28004 is its address.

The crowd

Where does ALLIANT GAMES - DEVELOPMENT sit in the rankings?

Seven-day player hours rank ALLIANT GAMES - DEVELOPMENT at #8,763 overall, #1,217 in North America, and inside the top 39% of all ranked servers.

How many players are on ALLIANT GAMES - DEVELOPMENT right now?

On ALLIANT GAMES - DEVELOPMENT, 0 players are in and 1 slots are on the board. Its average over the past week is 0 players, peaking at 2.

Connect

How do I join ALLIANT GAMES - DEVELOPMENT?

In the Rust console (F1) enter client.connect 91.229.114.221:28004. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://discord.com/invite/alliant is its website.

Server tags

what each one means

Published as mp1,ptrak,$rus5,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$rus5
Region code Region code: us5.

Difficulty

^v
Vanilla This is the game as Facepunch ships it, with rates, kits and rules untouched.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon It runs Carbon, a framework for plugins.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.