GoblinGaming Dev Server
Online NA · us5 91.229.114.221:28031 checked 9m ago
Stats
- Players
- 1/ 8
- 12% full
- Slots
- 7open
- 8 max players
- 7-day avg
- 1
- 7-day average · peak 1
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1h 29m
- since its last restart; the bar fills at a day
- Rank
- #5,719
- top 26% · #942 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 04:39 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on GoblinGaming Dev Server?
The game generates a procedural map for GoblinGaming Dev Server: size 3,500, seed 1337. Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows Custom Map.
What are the rules and settings on GoblinGaming Dev Server?
The name of GoblinGaming Dev Server carries no gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. By its own description it is vanilla: no changed rates, kits or rules: just the game Facepunch releases. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on GoblinGaming Dev Server?
GoblinGaming Dev Server has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 3 days 21 hours.
What happens on GoblinGaming Dev Server when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 17 hours in.
Tag guide
What do the server tags on GoblinGaming Dev Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The server has 8 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $rus5 (Region code): us5 is the region code for this server; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; NA (North America): The server browser lists it under North America are the tags GoblinGaming Dev Server publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include GoblinGaming Dev Server?
Best modded Rust servers and Best US Rust servers are the Rust Leaderboard lists that include GoblinGaming Dev Server. You can find it through these server list filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server facts
Which Rust version is GoblinGaming Dev Server on?
Rust network protocol 2635 and build 168909 on Linux is the version GoblinGaming Dev Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is GoblinGaming Dev Server up right now, and how steady is it?
Player one, GoblinGaming Dev Server is online as you read this. About 1 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 42 of 168 hours, 25% of the time. Rust Leaderboard logged it for the first time on 24 September 2026.
How well does GoblinGaming Dev Server perform?
Averaged over the last 48 hours, server fps was 30, with a low of 20. At its peak the world carried 88,453 entities: buildings, deployables and the rest. The top memory figure was 3,006 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is GoblinGaming Dev Server hosted?
GoblinGaming Dev Server is listed in North America under its NA tag, with us5 as the region code. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 91.229.114.221:28031.
Population
Where does GoblinGaming Dev Server sit in the rankings?
GoblinGaming Dev Server takes #5,719 for the week's player hours and #942 in North America, with a spot in the top 26% of all ranked servers.
How many players are on GoblinGaming Dev Server right now?
On GoblinGaming Dev Server, 1 players are in and 8 slots are on the board. 1 was the high point over seven days, with 1 players on average. The busiest point in the last 48 hours was 03:00 UTC, averaging 1 players.
Connect
How do I join GoblinGaming Dev Server?
Type client.connect 91.229.114.221:28031 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.