1UP
11602servers on
Hi-score
40013players now
2UP
134fresh wipes · 3h
Player select Ready

The fam

Online NA · us5 91.229.114.24:28019 checked 10m ago

vanillamoddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
60
server frames a second, the latest hour; the bar fills at 60
Uptime
5h 58m
since its last restart; the bar fills at a day
Rank
#15,273
top 69% · #1492 in NA
Last wipe · new game
15d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123407:0016:0002:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0002:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

15 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Wed 14 OctThu 8 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 11:06 UTC15d ago 0 – running 0
Thu 8 Oct, 18:49 UTC21d ago 0 – 5.7 days 0
Mon 14 Sep, 11:10 UTC45d ago 3 halved by day 2 24.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 40 on average
29 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 30 on average
17 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
54 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
4 / 150
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 14 on average
7 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
3 / 90

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on The fam?

The fam runs a procedural map of size 4,000 with seed 1722427781, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on The fam?

The name of The fam carries no gather rate. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. By its own description it is vanilla: vanilla Rust: no altered rates, kits or rules from Facepunch's release. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on The fam?

No next wipe can be pinned down on The fam, which wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 15 days 18 hours is how long the current world has been up.

What happens on The fam when wipe day arrives?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 0 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. Day 2 is when it dropped under half on the wipes that failed to hold.

Tag guide

What do the server tags on The fam mean?

The server browser reads these tags from The fam: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $rus5 (Region code): Region code: us5; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; NA (North America): North America is the region it appears under in the server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include The fam?

These Rust Leaderboard lists count The fam among them: Best modded Rust servers and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

Which Rust version is The fam on?

The build behind The fam: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is The fam up right now, and how steady is it?

The fam is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 5 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does The fam perform?

56 server fps on average across the last 48 hours, never dropping below 55. Up to 109,860 entities were in play, buildings and deployables among them. Memory use peaked at 7,225 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is The fam hosted?

The NA tag puts The fam in North America; its region code is us5. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 91.229.114.24:28019.

Population

Where does The fam sit on the leaderboard?

Seven-day player hours rank The fam at #15,273 overall, #1,492 in North America, and inside the top 69% of all ranked servers.

How many players are on The fam right now?

On The fam, 0 players are in and 50 slots are on the board. Its average over the past week is 0 players.

How to join

How do I join The fam?

Type client.connect 91.229.114.24:28019 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$rus5
Region code Region code: us5.

Difficulty

^v
Vanilla Vanilla Rust: no altered rates, kits or rules from Facepunch's release.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Region

NA
North America North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.