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TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies

Online NA 91.229.114.2:28027 checked 8m ago

2x vanillamoddedcarbon

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
1
7-day average · peak 5
FPS
256
server frames a second, the latest hour; the bar fills at 60
Uptime
3h 57m
since its last restart; the bar fills at a day
Rank
#3,283
top 15% · #541 in NA
Last wipe · new game
6d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 15% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:05 UTC6d ago 4 – running 0
Sun 18 Oct, 03:24 UTC11d ago 1 held half 4.7 days 1
Mon 5 Oct, 01:29 UTC24d ago 2 halved by day 1 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 375 on average
121 / 150
US Limitless 2x Monthly Main | No BP Wipes | x2
NA · groups of 12+ · 2x · monthly · 156 on average
60 / 200
[US] Stevious 2x Mondays | Vanilla | 10/26
NA · groups of 12+ · 2x · weekly · 98 on average
25 / 200
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8
NA · groups of 8+ · 2x · weekly · 85 on average
2 / 150
[US] Stevious 2x Main | Vanilla | 10/22
NA · groups of 12+ · 2x · weekly · 77 on average
4 / 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |
NA · groups of 8+ · 2x · weekly · 45 on average
41 / 150

Quick answers

from the figures on this page

How it plays

Which map is loaded on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

The game generates a procedural map for TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies: size 3,000, seed 987654. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

Gather rates here sit at 2x — TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies says so in its own name. The game's default applies: groups of 8 players at most. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Carbon. By its own description it is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

No next wipe can be pinned down on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 6 days 18 hours.

What happens on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies when wipe day arrives?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe topped out 2 hours in. 50% of its recent wipes held more than half the peak all the way to the next wipe. On the wipes where it did not, the count dropped under half by day 1.

Tag guide

What do the server tags on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies mean?

gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): North America is the region it appears under in the server browser are the tags TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

2x Rust servers, ranked live, Best modded Rust servers, Rust zombie servers, ranked live and Best US Rust servers are the Rust Leaderboard lists that include TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Server facts

Which Rust version is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies on?

Rust network protocol 2635 and build 168909 on Linux is the version TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies runs. Matching the protocol is what joining needs; Steam handles the update.

Is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies up right now, and how steady is it?

TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 3 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. 5 October 2026 is when Rust Leaderboard first logged it.

How well does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies perform?

The 48-hour average is 249 server fps; the floor was 18. Buildings, deployables and all the rest of the world took the entity count as high as 50,958. Memory use peaked at 2,404 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies hosted?

In North America, says TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies, with a NA tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 91.229.114.2:28027.

Population

Where does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies sit on the leaderboard?

TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies takes #3,283 for the week's player hours and #541 in North America, with a spot in the top 15% of all ranked servers.

How many players are on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies right now?

0 players fill 100 slots on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies right now. 5 was the high point over seven days, with 1 players on average. In the last 48 hours, 05:00 UTC drew the highest average: 2 players.

How to join

How do I join TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?

Type client.connect 91.229.114.2:28027 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://thelastofrust.com is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla This is the game as Facepunch ships it, with rates, kits and rules untouched.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.