Mauri's Test Server
Online 91.229.114.2:28031 checked 11m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 60
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 19h 15m
- since its last restart; the bar fills at a day
- Rank
- #12,672
- top 57%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:50 UTC21h ago | – | – | – | 0 |
| Sat 24 Oct, 05:41 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 04:29 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 01:07 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 23:53 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 00:17 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 22:18 UTC5d ago | – | – | – | 0 |
| Wed 14 Oct, 22:41 UTC13d ago | 0 | – | 8 days | 0 |
| Sat 3 Oct, 16:39 UTC24d ago | 2 | halved by day 2 | 11.3 days | 0 |
| Thu 1 Oct, 02:43 UTC26d ago | 1 | halved by day 1 | 2.6 days | 0 |
| Tue 29 Sep, 00:08 UTC28d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Mon 28 Sep, 03:37 UTC29d ago | 1 | – | 0.9 days | 0 |
| Sat 26 Sep, 10:26 UTC31d ago | 1 | – | 1.7 days | 0 |
| Wed 23 Sep, 02:05 UTC34d ago | 1 | halved by day 1 | 3.3 days | 0 |
| Tue 22 Sep, 03:06 UTC35d ago | 1 | – | 1 days | 0 |
| Sun 20 Sep, 00:01 UTC37d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Sat 19 Sep, 04:43 UTC38d ago | 1 | – | 0.8 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Mauri's Test Server?
A procedural map at size 4,000 is what Mauri's Test Server runs, made by the game. Under map name it shows Custom Map.
What are the rules and settings on Mauri's Test Server?
No gather rate appears in the name of Mauri's Test Server. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Mauri's Test Server?
A new world arrives on Mauri's Test Server every few hours, so nothing here counts as a wipe and no schedule is kept.
Tags
What do the server tags on Mauri's Test Server mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are listed under Mauri's Test Server. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Mauri's Test Server?
These Rust Leaderboard lists count Mauri's Test Server among them: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
About the server
Which Rust version is Mauri's Test Server on?
Rust network protocol 2635 and build 168909 on Linux is what Mauri's Test Server runs. Steam updates your game so it sits on the same protocol needed to join.
Is Mauri's Test Server up right now, and how steady is it?
Player one, Mauri's Test Server is online as you read this. About 19 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 168, or 100%. 17 September 2026 is when Rust Leaderboard first logged it.
How well does Mauri's Test Server perform?
The 48-hour average is 60 server fps; the floor was 60. Up to 28,046 entities were in play, buildings and deployables among them. The top memory figure was 1,840 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Mauri's Test Server hosted?
No region is published by Mauri's Test Server. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 91.229.114.2:28031.
Population
Where does Mauri's Test Server sit in the rankings?
Player hours over seven days put Mauri's Test Server at #12,672, among the top 57% of ranked servers.
How many players are on Mauri's Test Server right now?
0 players fill 100 slots on Mauri's Test Server right now. Seven days back: an average of 0 players, a peak of 1. The busiest point in the last 48 hours was 03:00 UTC, averaging 0 players.
How to join
How do I join Mauri's Test Server?
In the Rust console (F1) enter client.connect 91.229.114.2:28031. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://thelastofrust.com is its website.