1UP
11890servers on
Hi-score
103852players now
2UP
420fresh wipes · 3h
Player select Ready

Project: Plagued

Online NA · us5 91.229.114.90:28100 checked 10m ago

moddedoxidepve

Stats

Players
1/ 100
1% full
Slots
99open
100 max players
7-day avg
1
7-day average · peak 6
FPS
55
server frames a second, the latest hour; the bar fills at 60
Uptime
11h 29m
since its last restart; the bar fills at a day
Rank
#3,210
top 14% · #530 in NA
Last wipe · new game
9d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 4.5

The first 48 hours of its last wipes

Tue 20 OctSat 10 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 10:13 UTC9d ago 4 – running 0
Sat 10 Oct, 08:15 UTC19d ago 7 halved by day 5 10.1 days 1
Thu 1 Oct, 17:39 UTC FW28d ago 6 held half 8.6 days 0
Wed 23 Sep, 12:08 UTC36d ago 7 halved by day 4 8.2 days 0
Mon 14 Sep, 02:18 UTC45d ago 6 held half 9.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
181 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 108 on average
68 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 49 on average
32 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 37 on average
32 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 36 on average
77 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
18 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Project: Plagued?

Size 3,500 and seed 1337 define the game-generated procedural map on Project: Plagued. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: Custom Map.

What are the rules and settings on Project: Plagued?

No gather rate appears in the name of Project: Plagued. 8 players is the group cap, unchanged from the game's default. no player-versus-player combat: that is pve. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on Project: Plagued?

Project: Plagued wipes whenever it likes, so no next wipe can be predicted. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 9 days 8 hours.

What happens on Project: Plagued when wipe day arrives?

At their busiest, its recent wipes averaged 6 players. The crowd on the latest wipe topped out 27 hours in. Half the peak or more lasted until the next wipe in 50% of recent wipes. The wipes that did not hold saw the count dip below half by day 4.5.

Lists and filters

What do the server tags on Project: Plagued mean?

The server browser reads these tags from Project: Plagued: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $rus5 (Region code): Region code: us5; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include Project: Plagued?

Project: Plagued appears on the following Rust Leaderboard lists: Best modded Rust servers, Rust PvE servers leaderboard and Best US Rust servers. You can find it through these server list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

Which Rust version is Project: Plagued running?

Rust network protocol 2635 and build 168909 on Linux is the version Project: Plagued runs. Steam updates your game so it sits on the same protocol needed to join.

Is Project: Plagued up right now, and how steady is it?

Player one, Project: Plagued is online as you read this. About 11 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 167, or 99%. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does Project: Plagued perform?

Averaged over the last 48 hours, server fps was 54, with a low of 17. Buildings, deployables and all the rest of the world took the entity count as high as 84,026. The top memory figure was 2,957 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Project: Plagued hosted?

Project: Plagued is listed in North America under its NA tag, with us5 as the region code. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 91.229.114.90:28100.

The crowd

Where does Project: Plagued sit on the leaderboard?

Player hours over seven days give Project: Plagued #3,210 worldwide, #530 in North America, and the top 14% of ranked servers.

How many players are on Project: Plagued right now?

1 players fill 100 slots on Project: Plagued right now. 6 was the high point over seven days, with 1 players on average. In the last 48 hours, 15:00 UTC drew the highest average: 2 players.

How to join

How do I join Project: Plagued?

In the Rust console (F1) enter client.connect 91.229.114.90:28100. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://discord.com/invite/VzHX6sjNRP is its website.

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players The server has 100 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$rus5
Region code Region code: us5.

Gameplay

^p
PvE Player combat is off; the world itself is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This is Modded: the game is changed by plugins or settings.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.