DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP
Online 91.244.197.135:28015 checked 9m ago
Stats
- Players
- 145/ 250
- 58% full
- Slots
- 105open
- 250 max players
- 7-day avg
- 70
- 7-day average · peak 187
- FPS
- 57
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 19h 50m
- since its last restart; the bar fills at a day
- Rank
- #273
- top 1%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 03:03 UTC, in 9h. Every 2 days · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 152, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 03:03 UTC1d ago | – | – | running | 20 |
| Mon 26 Oct, 03:04 UTC3d ago | 152 | held half | 2 days | 11 |
| Sat 24 Oct, 03:04 UTC5d ago | 158 | held half | 2 days | 5 |
| Thu 22 Oct, 03:04 UTC7d ago | 129+3 queue | held half | 2 days | 9 |
| Wed 21 Oct, 03:03 UTC8d ago | 129+3 queue | – | 1 days | 1 |
| Tue 20 Oct, 03:03 UTC9d ago | 84 | – | 1 days | 0 |
| Mon 19 Oct, 03:04 UTC10d ago | 96 | – | 1 days | 6 |
| Sun 18 Oct, 09:38 UTC11d ago | 99 | – | 0.7 days | 6 |
| Sat 17 Oct, 18:05 UTC11d ago | 99 | – | 0.6 days | 72 |
| Sat 17 Oct, 03:04 UTC12d ago | 99 | – | 0.6 days | 10 |
| Fri 16 Oct, 03:04 UTC13d ago | 87 | – | 1 days | 4 |
| Thu 15 Oct, 03:03 UTC14d ago | 80 | – | 1 days | 3 |
| Wed 14 Oct, 03:04 UTC15d ago | 80 | – | 1 days | 4 |
| Tue 13 Oct, 03:04 UTC16d ago | 93 | – | 1 days | 3 |
| Mon 12 Oct, 03:03 UTC17d ago | 93 | – | 1 days | 4 |
| Sun 11 Oct, 03:04 UTC18d ago | 80 | – | 1 days | 7 |
| Sat 10 Oct, 03:04 UTC19d ago | 85 | – | 1 days | 3 |
| Fri 9 Oct, 03:04 UTC20d ago | 85 | – | 1 days | 2 |
| Thu 8 Oct, 03:03 UTC21d ago | 95 | – | 1 days | 1 |
| Wed 7 Oct, 03:08 UTC22d ago | 95 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP runs a procedural map of size 6,000 with seed 1337, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map. DOGFIGHT 2.0 is the map name shown.
What are the rules and settings on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
No gather rate appears in the name of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. The limit on a group is 30 players. It plays as minigames & battle royale, parkour, arenas, battle royale, Bedwars. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
About every 1 days is the gap DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP has kept between wipes of late. Friday 30 October at 03:03 UTC is the date its next wipe is due. 38 hours is how long the current world has been up. Its tags carry a wipe schedule of once a week.
What happens on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP when wipe day arrives?
Its recent wipes drew an average of 146 players at peak. 11 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 100% of recent wipes.
Lists and filters
Who is behind DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
The same operator most likely runs them all: DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP publishes a dogfight.online hostname, as do 2 other servers we track.
What do the server tags on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP mean?
The server browser reads these tags from DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP: gmrust (Game mode): Survival, standard Rust style; mp250 (Max players): It holds 250 slots; ts30 (Group limit): The team size limit is 30; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^w (Weekly): It wipes weekly; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP; the loot comes free; ^i (Battlefield): Quick PvP, helped by kits and high rates; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; modded (Modded): Plugins or settings make changes, so it sits under Modded. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP appears on the following Rust Leaderboard lists: Best modded Rust servers, Best Rust aim training servers and Rust battlefield servers. You can find it through these server list filters: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Players now: At least 100; Average players: 50+ on average.
About the server
Which Rust version is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP running?
Rust network protocol 2635 and build 168909 on Windows is what DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP runs. Steam updates your game so it sits on the same protocol needed to join.
Is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP online right now, and how steady has it been?
DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is up, live and reachable this moment. The uptime figure puts the last restart at roughly 19 hours ago. Of the 168 hours in the last 7 full days it was up for 160, or 95%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP perform?
58 server fps on average across the last 48 hours, never dropping below 38. Buildings, deployables and all the rest of the world took the entity count as high as 17,500. The top memory figure was 4,468 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP hosted?
No region is published by DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 91.244.197.135:28015.
Player count
Where does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP sit in the rankings?
Player hours over seven days put DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP at #273, among the top 1% of ranked servers.
How many players are on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP right now?
On DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, 145 players are in and 250 slots are on the board. Seven days back: an average of 70 players, a peak of 187. In the last 48 hours, 14:00 UTC drew the highest average: 168 players.
How to join
How do I join DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?
Type client.connect 91.244.197.135:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://t.me/dogfightonline.
