COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED
Online EU 91.244.197.211:28015 checked 11m ago
Stats
- Players
- 6/ 300
- 2% full
- Slots
- 294open
- 300 max players
- 7-day avg
- 9
- 7-day average · peak 47
- FPS
- 60
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 18h 57m
- since its last restart; the bar fills at a day
- Rank
- #1,020
- top 5% · #435 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers, top 15% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 03:03 UTC20h ago | – | – | – | 8 |
| Tue 27 Oct, 03:03 UTC1d ago | – | – | – | 2 |
| Mon 26 Oct, 03:03 UTC2d ago | – | – | – | 1 |
| Sun 25 Oct, 03:03 UTC3d ago | – | – | – | 2 |
| Sat 24 Oct, 03:03 UTC4d ago | – | – | – | 5 |
| Fri 23 Oct, 03:03 UTC5d ago | – | – | – | 0 |
| Thu 22 Oct, 03:03 UTC6d ago | – | – | – | 1 |
| Wed 21 Oct, 03:03 UTC7d ago | – | – | – | 4 |
| Tue 20 Oct, 03:03 UTC8d ago | – | – | – | 1 |
| Mon 19 Oct, 03:03 UTC9d ago | – | – | – | 1 |
| Sun 18 Oct, 03:03 UTC10d ago | – | – | – | 2 |
| Sat 17 Oct, 03:03 UTC11d ago | – | – | – | 2 |
| Fri 16 Oct, 03:03 UTC12d ago | – | – | – | 3 |
| Thu 15 Oct, 03:03 UTC13d ago | – | – | – | 1 |
| Wed 14 Oct, 03:03 UTC14d ago | – | – | – | 0 |
| Tue 13 Oct, 03:03 UTC15d ago | – | – | – | 2 |
| Mon 12 Oct, 03:03 UTC16d ago | – | – | – | 2 |
| Sun 11 Oct, 03:03 UTC17d ago | – | – | – | 3 |
| Sat 10 Oct, 03:03 UTC18d ago | – | – | – | 4 |
| Fri 9 Oct, 03:04 UTC19d ago | – | – | – | 3 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
The game generates a procedural map for COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED: size 3,000, seed 1337. From this page RustMaps displays it, since the same size and seed always give the same map. Under map name it shows FPS++.
What are the rules and settings on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
The name of COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED carries no gather rate. 5 players is the group cap. parkour, arenas, battle royale, Bedwars: that is minigames & battle royale. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
No wipe schedule exists for COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED: it refreshes the world every few hours, and none of those resets is a wipe.
Lists and filters
Who is behind COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
Among the servers we track, only COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED publishes this combatrust.com hostname.
What do the server tags on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED mean?
The server browser reads these tags from COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): Slot count: 300; ts5 (Group limit): You can have up to 5 per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^e (Minigames): Play minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP; the loot comes free; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; modded (Modded): Modded listing: settings or plugins change how it plays; EU (Europe): The server browser lists it under Europe. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED appears on the following Rust Leaderboard lists: Best EU Rust servers, Best modded Rust servers, Best Rust aim training servers and Rust battlefield servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server details
Which Rust version is COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED running?
The build behind COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED: Rust network protocol 2635 and build 168909 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED up right now, and how steady is it?
COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED is up, live and reachable this moment. The uptime figure puts the last restart at roughly 18 hours ago. It was up 98% of the time over the last 7 full days: 165 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
How well does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED perform?
The 48-hour average is 60 server fps; the floor was 59. Buildings, deployables and all the rest of the world took the entity count as high as 2,990. It drew up to 1,760 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED hosted?
In Europe, says COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED, with a EU tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 91.244.197.211:28015 is its address.
Player count
Where does COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED sit in the rankings?
Player hours over seven days give COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED #1,020 worldwide, #435 in Europe, and the top 5% of ranked servers.
How many players are on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED right now?
6 players fill 300 slots on COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED right now. 47 was the high point over seven days, with 9 players on average. Peak activity over the last 48 hours came at 13:00 UTC, with an average of 41 players.
Connect
How do I join COMBATRUST AIMTRAIN | В РАЗРАБОТКЕ | 1V1 RANKED?
Type client.connect 91.244.197.211:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
