1UP
11636servers on
Hi-score
31247players now
2UP
72fresh wipes · 3h
Player select Out

SLASHPLAY server

Offline 91.98.186.88:28015 checked 1d ago

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,351
top 69%
Last wipe · new game
1d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:09 UTC1d ago – – running 0
Thu 22 Oct, 08:24 UTC6d ago 0 – 5.2 days 0
Tue 20 Oct, 15:49 UTC8d ago 0 – 1.7 days 0
Thu 15 Oct, 18:09 UTC13d ago 0 – 4.9 days 0
Thu 8 Oct, 22:29 UTC20d ago 0 – 6.8 days 0
Thu 8 Oct, 12:11 UTC20d ago 0 – 0.4 days 0
Wed 7 Oct, 09:29 UTC21d ago 0 – 1.1 days 0
Tue 6 Oct, 10:58 UTC22d ago 0 – 0.9 days 0
Sun 4 Oct, 02:05 UTC25d ago 0 – 2.4 days 0
Sat 3 Oct, 15:10 UTC25d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
144 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
132 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
15 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
12 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
49 / 200

Quick answers

from the figures on this page

Settings and map

Which map is loaded on SLASHPLAY server?

The game generates a procedural map for SLASHPLAY server.

What are the rules and settings on SLASHPLAY server?

The name of SLASHPLAY server carries no gather rate. The game's default applies: groups of 8 players at most. survival is the mode, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. Community is its browser listing. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on SLASHPLAY server?

SLASHPLAY server wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 41 hours.

What happens on SLASHPLAY server when wipe day arrives?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours in.

Lists and filters

What do the server tags on SLASHPLAY server mean?

The server browser reads these tags from SLASHPLAY server: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include SLASHPLAY server?

Best Rust community servers are the Rust Leaderboard lists that include SLASHPLAY server. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server facts

Which Rust version is SLASHPLAY server on?

Rust network protocol 2635 and build 168909 on Linux is the version SLASHPLAY server runs. Steam updates your game so it sits on the same protocol needed to join.

Is SLASHPLAY server online right now, and how steady has it been?

No sign of SLASHPLAY server right now, with 41 hours since it was last seen. It was up 1% of the time over the last 7 full days: 2 of 168 hours on. Rust Leaderboard logged it for the first time on 2 October 2026.

Where in the world is SLASHPLAY server hosted?

No region is published by SLASHPLAY server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 91.98.186.88:28015.

The crowd

Where does SLASHPLAY server sit on the leaderboard?

Player hours over seven days put SLASHPLAY server at #15,351, among the top 69% of ranked servers.

How many players are on SLASHPLAY server right now?

No connection to SLASHPLAY server: it is offline now, with the last check 41 hours ago. A seven-day average of 0 players is the score here.

Connect

How do I join SLASHPLAY server?

In the Rust console (F1) enter client.connect 91.98.186.88:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The server has 50 slots.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.