1UP
11792servers on
Hi-score
68594players now
2UP
191fresh wipes · 3h
Player select Ready

CHOYKA RUST №3[ONE GRID] ZOMBIE MOD

Online 92.118.11.14:28035 checked 12m ago

weekly wipes moddedoxide

Stats

Players
10/ 20
50% full
Slots
10open
20 max players
7-day avg
4
7-day average · peak 21
FPS
240
server frames a second, the latest hour; the bar fills at 60
Uptime
1h 59m
since its last restart; the bar fills at a day
Rank
#1,453
top 7%
Last wipe · no wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe · continue?
–
resets, no wipes

Players

AveragePeak
01020304013:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 09:01 UTC3h ago – – – 16
Wed 28 Oct, 16:19 UTC20h ago – – – 20
Tue 27 Oct, 09:01 UTC2d ago – – – 6
Sun 25 Oct, 09:01 UTC4d ago 18 halved by day 1 2 days 8
Fri 23 Oct, 09:01 UTC6d ago 16 held half 2 days 7
Wed 21 Oct, 09:01 UTC8d ago 16 held half 2 days 1
Mon 19 Oct, 09:01 UTC10d ago 25 held half 2 days 4
Sat 17 Oct, 09:01 UTC12d ago 22 held half 2 days 2
Thu 15 Oct, 09:01 UTC14d ago 14 held half 2 days 4
Tue 13 Oct, 09:01 UTC16d ago 11 held half 2 days 7

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Raid Simulator 2.0 (Raidsim)
EU · groups of 100+ · 223 on average
336 / 500
164 / 500
50 / 100
UKN.GG - EU Training Grounds - Main
EU · groups of 500+ · 56 on average
107 / 250
EU | Perfect Aim Train Main | 1v1 Facecheck FFA Targets
EU · groups of 10+ · 35 on average
75 / 200
[NA] Raid Simulator 2.0 (Raidsim)
NA · groups of 100+ · 27 on average
6 / 150

Quick answers

from the figures on this page

How it plays

Which map is loaded on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

Size 1,000 and seed 1337 define the game-generated procedural map on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. Look at it on RustMaps from this page: identical size and seed give an identical map. Under map name it shows CHOYKA MAPS.

What are the rules and settings on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

No gather rate appears in the name of CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. 50 players is the group cap. It plays as minigames & battle royale, battle royale, parkour, Bedwars and arenas. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

Every few hours CHOYKA RUST №3[ONE GRID] ZOMBIE MOD starts a fresh world; those resets are not wipes, and the server keeps no wipe schedule.

Tag guide

What do the server tags on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slot count: 20; ts50 (Group limit): The team size limit is 50; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is given to you for aim and PvP practice; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

CHOYKA RUST №3[ONE GRID] ZOMBIE MOD appears on the following Rust Leaderboard lists: Best modded Rust servers, Best Rust aim training servers, Rust battlefield servers and Rust zombie servers, ranked live. Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Players now: At least 10 are the filters that surface it on the server list.

Server facts

Which Rust version is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD running?

The build behind CHOYKA RUST №3[ONE GRID] ZOMBIE MOD: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD up right now, and how steady is it?

Right now the lights are on at CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. Going by the uptime it reports, the last restart was about 1 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.

How well does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD perform?

236 server fps on average across the last 48 hours, never dropping below 223. At its peak the world carried 18,309 entities: buildings, deployables and the rest. The top memory figure was 1,549 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is CHOYKA RUST №3[ONE GRID] ZOMBIE MOD hosted?

Nothing about a region is published by CHOYKA RUST №3[ONE GRID] ZOMBIE MOD. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 92.118.11.14:28035.

Population

Where does CHOYKA RUST №3[ONE GRID] ZOMBIE MOD sit in the rankings?

Player hours for the week place CHOYKA RUST №3[ONE GRID] ZOMBIE MOD at #1,453, in the top 7% of every ranked server.

How many players are on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD right now?

The live score is 10 players on CHOYKA RUST №3[ONE GRID] ZOMBIE MOD, out of 20 slots. 21 was the high point over seven days, with 4 players on average. The busiest point in the last 48 hours was 15:00 UTC, averaging 14 players.

Getting in

How do I join CHOYKA RUST №3[ONE GRID] ZOMBIE MOD?

Type client.connect 92.118.11.14:28035 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://choyka.gamestores.app/ is its website.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^w,^e,^d,^i,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players Slot count: 20.
ts50
Group limit The team size limit is 50.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^d
Combat training Loot is given to you for aim and PvP practice.
^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.