1UP
11618servers on
Hi-score
39491players now
2UP
102fresh wipes · 3h
Player select Out

Parachute Test - Launch Site

Offline 92.237.133.78:28015 checked 28d ago

Stats

Players
1/ 10
10% full
Slots
9open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,792
top 66%
Last wipe · new game
29d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 535 on average
330 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 320 on average
22 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 319 on average
19 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
200 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
97 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
31 / 100

Quick answers

from the figures on this page

How it plays

Which map is loaded on Parachute Test - Launch Site?

Parachute Test - Launch Site runs on a map the game generates procedurally.

What are the rules and settings on Parachute Test - Launch Site?

The name of Parachute Test - Launch Site carries no gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. Community is its browser listing. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on Parachute Test - Launch Site?

Too few of Parachute Test - Launch Site's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 29 days 15 hours.

Lists and filters

What do the server tags on Parachute Test - Launch Site mean?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set are the tags Parachute Test - Launch Site publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Parachute Test - Launch Site?

Parachute Test - Launch Site appears on the following Rust Leaderboard lists: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.

Server facts

Which Rust version is Parachute Test - Launch Site on?

Rust network protocol 2633 and build 165217 on Windows is what Parachute Test - Launch Site runs. Matching the protocol is what joining needs; Steam handles the update.

Is Parachute Test - Launch Site up right now, and how steady is it?

Player one, Parachute Test - Launch Site is offline as you read this, last spotted 28 days 7 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 28 September 2026.

Where in the world is Parachute Test - Launch Site hosted?

Nothing about a region is published by Parachute Test - Launch Site. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 92.237.133.78:28015.

Population

Where does Parachute Test - Launch Site sit in the rankings?

Player hours over seven days put Parachute Test - Launch Site at #15,792, among the top 66% of ranked servers.

How many players are on Parachute Test - Launch Site right now?

No connection to Parachute Test - Launch Site: it is offline now, with the last check 28 days 7 hours ago.

Getting in

How do I join Parachute Test - Launch Site?

In the Rust console (F1) enter client.connect 92.237.133.78:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.