Damaged Gamers Creative
Online 92.238.195.246:28013 checked 12m ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 53
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3d 15h
- since its last restart; the bar fills at a day
- Rank
- #15,075
- top 68%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Damaged Gamers Creative?
The game generates a procedural map for Damaged Gamers Creative: size 4,500, seed 19782634. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Damaged Gamers Creative?
Damaged Gamers Creative says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Damaged Gamers Creative?
Too few of Damaged Gamers Creative's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 26 days 20 hours.
Tags
What do the server tags on Damaged Gamers Creative mean?
Read by the game's server browser, gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under Damaged Gamers Creative. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Damaged Gamers Creative?
These Rust Leaderboard lists count Damaged Gamers Creative among them: Best modded Rust servers, Rust build server leaderboard and Creative Rust servers leaderboard. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
Which Rust version is Damaged Gamers Creative running?
Rust network protocol 2635 and build 168909 on Windows is the version Damaged Gamers Creative runs. Steam updates your game so it sits on the same protocol needed to join.
Is Damaged Gamers Creative online right now, and how steady has it been?
Damaged Gamers Creative is up, live and reachable this moment. About 3 days 15 hours ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 149 of 168 hours, 89% of the time. The first record Rust Leaderboard has of it is 1 October 2026.
How well does Damaged Gamers Creative perform?
Averaged over the last 48 hours, server fps was 55, with a low of 49. Buildings, deployables and all the rest of the world took the entity count as high as 118,923. The top memory figure was 4,391 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Damaged Gamers Creative hosted?
Nothing about a region is published by Damaged Gamers Creative. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 92.238.195.246:28013 is its address.
Population
Where does Damaged Gamers Creative sit in the rankings?
Player hours for the week place Damaged Gamers Creative at #15,075, in the top 68% of every ranked server.
How many players are on Damaged Gamers Creative right now?
0 players fill 10 slots on Damaged Gamers Creative right now. Seven days back: an average of 0 players, a peak of 1.
Getting in
How do I join Damaged Gamers Creative?
Type client.connect 92.238.195.246:28013 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.