CourierScript
Offline 92.38.222.21:35006 checked 45d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,149
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on CourierScript?
The game generates a procedural map for CourierScript.
What are the rules and settings on CourierScript?
CourierScript says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. The server browser puts it under Community. VAC is off, Valve's anti-cheat.
Reset times
What is the wipe schedule on CourierScript?
Too few of CourierScript's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 55 days 19 hours.
Tags
What do the server tags on CourierScript mean?
The server browser reads these tags from CourierScript: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include CourierScript?
Best Rust community servers are the Rust Leaderboard lists that include CourierScript. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is CourierScript on?
The build behind CourierScript: Rust network protocol 2633 and build 162929 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is CourierScript up right now, and how steady is it?
CourierScript is down this moment; the last signal came 45 days 19 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 13 September 2026 is when Rust Leaderboard first logged it.
Where in the world is CourierScript hosted?
No region is published by CourierScript. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 92.38.222.21:35006 is its address.
Population
Where does CourierScript sit in the rankings?
Player hours over seven days put CourierScript at #15,149, among the top – of ranked servers.
How many players are on CourierScript right now?
Right now CourierScript is not online, and its last appearance was 45 days 19 hours ago.
Connect
How do I join CourierScript?
Type client.connect 92.38.222.21:35006 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.