Testing1
Offline 93.137.36.64:28015 checked 34d ago
Stats
- Players
- 1/ 2
- 50% full
- Slots
- 1open
- 2 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,515
- top 60%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Testing1?
Testing1 runs on a map the game generates procedurally.
What are the rules and settings on Testing1?
The name of Testing1 carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser puts it under Community. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Testing1?
The record of Testing1's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 34 days 22 hours.
Lists and filters
What do the server tags on Testing1 mean?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): This server uses the default team limit of 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set are the tags Testing1 publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Testing1?
Testing1 appears on the following Rust Leaderboard lists: Best Rust community servers. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Which Rust version is Testing1 on?
The build behind Testing1: Rust network protocol 2633 and build 165217 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is Testing1 online right now, and how steady has it been?
No sign of Testing1 right now, with 34 days 19 hours since it was last seen. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 24 September 2026 is when Rust Leaderboard first logged it.
Where in the world is Testing1 hosted?
Nothing about a region is published by Testing1. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 93.137.36.64:28015.
Player count
Where does Testing1 sit in the rankings?
Player hours over seven days put Testing1 at #13,515, among the top 60% of ranked servers.
How many players are on Testing1 right now?
Testing1 is offline at the moment; the last sighting was 34 days 19 hours ago.
How to join
How do I join Testing1?
Type client.connect 93.137.36.64:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.