1UP
11658servers on
Hi-score
48164players now
2UP
112fresh wipes · 3h
Player select Out

MapTests

Offline 93.148.110.72:28015 checked 35d ago

Stats

Players
0/ 1
0% full
Slots
1open
1 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#14,769
top 65%
Last wipe · new game
36d ago
no schedule published
Next wipe · continue?
–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 09:51 UTC36d ago 1 – running 1
Sat 19 Sep, 09:22 UTC39d ago 1 – 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
338 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
296 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
42 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
124 / 200

Quick answers

from the figures on this page

How it plays

What are the rules and settings on MapTests?

No gather rate appears in the name of MapTests. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on MapTests?

Too few of MapTests's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 36 days 19 hours.

What happens on MapTests when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. On the latest wipe, 0 hours in, the crowd hit its peak.

Tags

What do the server tags on MapTests mean?

gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set are the tags MapTests publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include MapTests?

Best Rust community servers are the Rust Leaderboard lists that include MapTests. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

Which Rust version is MapTests running?

The build behind MapTests: Rust network protocol 2633 and build 165217 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is MapTests online right now, and how steady has it been?

Player one, MapTests is offline as you read this, last spotted 35 days 23 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. The first record Rust Leaderboard has of it is 18 September 2026.

Where in the world is MapTests hosted?

Nothing about a region is published by MapTests. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 93.148.110.72:28015.

Population

Where does MapTests sit in the rankings?

Player hours over seven days put MapTests at #14,769, among the top 65% of ranked servers.

How many players are on MapTests right now?

MapTests is offline at the moment; the last sighting was 35 days 23 hours ago.

Connect

How do I join MapTests?

In the Rust console (F1) enter client.connect 93.148.110.72:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players Slot count: 1.
ts8
Group limit Team size is capped at 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.