Build System Dev
Offline 93.2.254.19:28015 checked 23d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #13,783
- top 61%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 23:38 UTC24d ago | 2 | – | running | 1 |
| Fri 2 Oct, 11:07 UTC26d ago | 3 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Build System Dev?
A procedural map, generated by the game, is what Build System Dev runs.
What are the rules and settings on Build System Dev?
No gather rate appears in the name of Build System Dev. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on Build System Dev?
The record of Build System Dev's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 24 days 14 hours is how long the current world has been up.
What happens on Build System Dev when wipe day arrives?
Its recent wipes drew an average of 2 players at peak. On the latest wipe, 17 hours in, the crowd hit its peak.
Lists and filters
What do the server tags on Build System Dev mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166652 (Build): Build: 166652; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under Build System Dev. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Build System Dev?
These Rust Leaderboard lists count Build System Dev among them: Best modded Rust servers and Rust build server leaderboard. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is Build System Dev running?
Rust network protocol 2634 and build 166652 on Windows is the version Build System Dev runs. Matching the protocol is what joining needs; Steam handles the update.
Is Build System Dev online right now, and how steady has it been?
No sign of Build System Dev right now, with 23 days 16 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 1 October 2026.
Where in the world is Build System Dev hosted?
On region, Build System Dev publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 93.2.254.19:28015 is its address.
Player count
Where does Build System Dev sit in the rankings?
Player hours over seven days put Build System Dev at #13,783, among the top 61% of ranked servers.
How many players are on Build System Dev right now?
No connection to Build System Dev: it is offline now, with the last check 23 days 16 hours ago.
Getting in
How do I join Build System Dev?
In the Rust console (F1) enter client.connect 93.2.254.19:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.