1UP
11626servers on
Hi-score
31131players now
2UP
70fresh wipes · 3h
Player select Ready

[ITA] Rust Italia PvE | Survival • Eventi • Build

Online 93.49.79.73:32015 checked 14m ago

moddedoxidepve

Stats

Players
0/ 30
0% full
Slots
30open
30 max players
7-day avg
2
7-day average · peak 7
FPS
29
server frames a second, the latest hour; the bar fills at 60
Uptime
21h 58m
since its last restart; the bar fills at a day
Rank
#2,417
top 11%
Last wipe · new game
27d ago
no schedule published
Next wipe · continue?
7d 13h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246806:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

02040608006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

6
wipe-day peak
players, last three wipes

Coming wipes

7d 13h
Thu 5 Nov, 19:00 UTC
FW
35d 13h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:31 UTC FW27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]
groups of 10+ · monthly · 14 on average
9 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
0 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
2 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
3 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
3 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
0 / 30

Quick answers

from the figures on this page

Settings and map

Which map is loaded on [ITA] Rust Italia PvE | Survival • Eventi • Build?

The game generates a procedural map for [ITA] Rust Italia PvE | Survival • Eventi • Build: size 4,500, seed 2138400164. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on [ITA] Rust Italia PvE | Survival • Eventi • Build?

[ITA] Rust Italia PvE | Survival • Eventi • Build says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as pve, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on [ITA] Rust Italia PvE | Survival • Eventi • Build?

Wipes on [ITA] Rust Italia PvE | Survival • Eventi • Build come once a month, with the force wipe and no other. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. This world has been running since 27 days 10 hours.

What happens on [ITA] Rust Italia PvE | Survival • Eventi • Build when wipe day arrives?

At their busiest, its recent wipes averaged 6 players. 38 hours after the latest wipe, the crowd was at its highest.

Tags

What do the server tags on [ITA] Rust Italia PvE | Survival • Eventi • Build mean?

The server browser reads these tags from [ITA] Rust Italia PvE | Survival • Eventi • Build: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server has 30 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include [ITA] Rust Italia PvE | Survival • Eventi • Build?

[ITA] Rust Italia PvE | Survival • Eventi • Build appears on the following Rust Leaderboard lists: Best modded Rust servers, Rust build server leaderboard and Rust PvE servers leaderboard. Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.

About the server

Which Rust version is [ITA] Rust Italia PvE | Survival • Eventi • Build on?

The build behind [ITA] Rust Italia PvE | Survival • Eventi • Build: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is [ITA] Rust Italia PvE | Survival • Eventi • Build up right now, and how steady is it?

[ITA] Rust Italia PvE | Survival • Eventi • Build is up, live and reachable this moment. The uptime figure puts the last restart at roughly 21 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 27 September 2026.

How well does [ITA] Rust Italia PvE | Survival • Eventi • Build perform?

Averaged over the last 48 hours, server fps was 46, with a low of 27. Up to 140,115 entities were in play, buildings and deployables among them. The top memory figure was 4,276 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is [ITA] Rust Italia PvE | Survival • Eventi • Build hosted?

Nothing about a region is published by [ITA] Rust Italia PvE | Survival • Eventi • Build. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 93.49.79.73:32015.

Population

Where does [ITA] Rust Italia PvE | Survival • Eventi • Build sit in the rankings?

Player hours for the week place [ITA] Rust Italia PvE | Survival • Eventi • Build at #2,417, in the top 11% of every ranked server.

How many players are on [ITA] Rust Italia PvE | Survival • Eventi • Build right now?

The live score is 0 players on [ITA] Rust Italia PvE | Survival • Eventi • Build, out of 30 slots. 7 was the high point over seven days, with 2 players on average. Peak activity over the last 48 hours came at 21:00 UTC, with an average of 4 players.

How to join

How do I join [ITA] Rust Italia PvE | Survival • Eventi • Build?

In the Rust console (F1) enter client.connect 93.49.79.73:32015. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://discord.com/invite/j8brGFVSxB is its website.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players The server has 30 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.