IonutShiro Test Server
Online EU 94.130.133.96:28025 checked 12m ago
Stats
- Players
- 0/ ?
- players now
- Slots
- –open
- no max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 250
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 14h 57m
- since its last restart; the bar fills at a day
- Rank
- #6,248
- top 28% · #1892 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 65% in EU. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 14:33 UTC1h ago | – | – | – | 0 |
| Wed 28 Oct, 16:03 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 06:10 UTC1d ago | – | – | – | 1 |
| Wed 28 Oct, 05:45 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 13:03 UTC2d ago | – | – | – | 0 |
| Sun 25 Oct, 17:30 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 15:59 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 12:09 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 15:23 UTC5d ago | – | – | – | 0 |
| Sat 24 Oct, 14:34 UTC5d ago | – | – | – | 0 |
| Sat 24 Oct, 14:19 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 19:20 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 18:25 UTC5d ago | – | – | – | 0 |
| Fri 23 Oct, 13:27 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 16:31 UTC7d ago | – | – | – | 0 |
| Tue 20 Oct, 09:04 UTC9d ago | 1 | – | 1.3 days | 1 |
| Mon 19 Oct, 15:21 UTC10d ago | – | – | – | 1 |
| Mon 19 Oct, 13:11 UTC10d ago | 1 | – | 0.8 days | 0 |
| Fri 16 Oct, 12:09 UTC13d ago | 2+1 queue | halved by day 2 | 3 days | 0 |
| Wed 7 Oct, 20:04 UTC21d ago | 1 | halved by day 1 | 8.7 days | 0 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on IonutShiro Test Server?
IonutShiro Test Server runs a procedural map of size 1,100 with seed 1337, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page. Custom Map is the map name shown.
What are the rules and settings on IonutShiro Test Server?
The name of IonutShiro Test Server carries no gather rate. Up to 8 players per group, which is the game's default. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. By its own description it is vanilla: vanilla Rust: no altered rates, kits or rules from Facepunch's release. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on IonutShiro Test Server?
Every few hours IonutShiro Test Server starts a fresh world; those resets are not wipes, and the server keeps no wipe schedule.
Tags
What do the server tags on IonutShiro Test Server mean?
gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): It holds 0 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it sits under Europe are the tags IonutShiro Test Server publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include IonutShiro Test Server?
IonutShiro Test Server appears on the following Rust Leaderboard lists: Best EU Rust servers and Best modded Rust servers. Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours are the filters that surface it on the server list.
Server details
Which Rust version is IonutShiro Test Server running?
The build behind IonutShiro Test Server: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is IonutShiro Test Server online right now, and how steady has it been?
Player one, IonutShiro Test Server is online as you read this. Going by the uptime it reports, the last restart was about 14 hours ago. It was up 74% of the time over the last 7 full days: 125 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does IonutShiro Test Server perform?
233 server fps on average across the last 48 hours, never dropping below 176. At its peak the world carried 65,448 entities: buildings, deployables and the rest. Memory use peaked at 2,246 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is IonutShiro Test Server hosted?
Its EU tag places IonutShiro Test Server in Europe. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 94.130.133.96:28025.
The crowd
Where does IonutShiro Test Server sit in the rankings?
Seven-day player hours rank IonutShiro Test Server at #6,248 overall, #1,892 in Europe, and inside the top 28% of all ranked servers.
How many players are on IonutShiro Test Server right now?
IonutShiro Test Server is running with 0 players on it right now. 1 was the high point over seven days, with 0 players on average. The busiest point in the last 48 hours was 06:00 UTC, averaging 1 players.
Connect
How do I join IonutShiro Test Server?
In the Rust console (F1) enter client.connect 94.130.133.96:28025. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://discord.com/invite/WQ2ztS5jM8.