TestServer
Offline 94.134.192.237:28015 checked 12d ago
Stats
- Players
- 1/ 5
- 20% full
- Slots
- 4open
- 5 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #12,913
- top 60%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on TestServer?
The game generates a procedural map for TestServer.
What are the rules and settings on TestServer?
TestServer says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. Community is its browser listing. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on TestServer?
Too few of TestServer's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 26 days 23 hours is how long the current world has been up.
Tags
What do the server tags on TestServer mean?
The server browser reads these tags from TestServer: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include TestServer?
Best Rust community servers are the Rust Leaderboard lists that include TestServer. You can find it through these server list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server facts
Which Rust version is TestServer on?
Rust network protocol 2634 and build 167781 on Windows is what TestServer runs. Steam updates your game so it sits on the same protocol needed to join.
Is TestServer up right now, and how steady is it?
No sign of TestServer right now, with 12 days 16 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. Rust Leaderboard logged it for the first time on 16 October 2026.
Where in the world is TestServer hosted?
On region, TestServer publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 94.134.192.237:28015.
The crowd
Where does TestServer sit in the rankings?
Player hours over seven days put TestServer at #12,913, among the top 60% of ranked servers.
How many players are on TestServer right now?
No connection to TestServer: it is offline now, with the last check 12 days 16 hours ago.
How to join
How do I join TestServer?
Type client.connect 94.134.192.237:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.