TestServer
Offline 94.134.193.191:28015 checked 42d ago
Stats
- Players
- 1/ 5
- 20% full
- Slots
- 4open
- 5 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,446
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on TestServer?
A procedural map, generated by the game, is what TestServer runs.
What are the rules and settings on TestServer?
TestServer says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on TestServer?
Too few of TestServer's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 53 days 21 hours.
Tags
What do the server tags on TestServer mean?
The server browser reads these tags from TestServer: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): The server has 5 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include TestServer?
TestServer appears on the following Rust Leaderboard lists: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
Which Rust version is TestServer running?
Rust network protocol 2633 and build 163794 on Windows is what TestServer runs. Matching the protocol is what joining needs; Steam handles the update.
Is TestServer up right now, and how steady is it?
No sign of TestServer right now, with 42 days 19 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. 15 September 2026 is when Rust Leaderboard first logged it.
Where in the world is TestServer hosted?
On region, TestServer publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 94.134.193.191:28015.
Population
Where does TestServer sit in the rankings?
Player hours for the week place TestServer at #14,446, in the top – of every ranked server.
How many players are on TestServer right now?
Right now TestServer is not online, and its last appearance was 42 days 19 hours ago.
How to join
How do I join TestServer?
In the Rust console (F1) enter client.connect 94.134.193.191:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.