Devblog 301 LAN
Offline 94.139.255.199:28015 checked 33d ago
Stats
- Players
- 0/ 20
- 0% full
- Slots
- 20open
- 20 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #16,363
- top 71%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Devblog 301 LAN?
The game generates a procedural map for Devblog 301 LAN.
What are the rules and settings on Devblog 301 LAN?
Devblog 301 LAN says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. no player-versus-player combat: that is pve. The server browser puts it under Community. Anti-cheat is off: VAC is disabled.
Wipe days
What is the wipe schedule on Devblog 301 LAN?
Too few of Devblog 301 LAN's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 35 days 13 hours is how long the current world has been up.
Lists and filters
What do the server tags on Devblog 301 LAN mean?
gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2602 (Protocol): Join only if your game is on protocol 2602; cs132924 (Build): Build: 132924; ptrak (Networking): It uses RakNet, the default network layer of the game; $reu1 (Region code): eu1 is the region code for this server; ^p (PvE): Players do not fight each other here; the world supplies the danger are the tags Devblog 301 LAN publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Devblog 301 LAN?
Best Rust community servers and Rust PvE servers leaderboard are the Rust Leaderboard lists that include Devblog 301 LAN. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Server facts
Which Rust version is Devblog 301 LAN running?
Rust network protocol 2602 and build 132924 on Windows is what Devblog 301 LAN runs. Steam updates your game so it sits on the same protocol needed to join.
Is Devblog 301 LAN up right now, and how steady is it?
Devblog 301 LAN is down this moment; the last signal came 33 days 8 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 24 September 2026 is when Rust Leaderboard first logged it.
Where in the world is Devblog 301 LAN hosted?
No region is published by Devblog 301 LAN, though its region code is eu1. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 94.139.255.199:28015 is its address.
Player count
Where does Devblog 301 LAN sit in the rankings?
Player hours for the week place Devblog 301 LAN at #16,363, in the top 71% of every ranked server.
How many players are on Devblog 301 LAN right now?
Devblog 301 LAN is offline at the moment; the last sighting was 33 days 8 hours ago.
How to join
How do I join Devblog 301 LAN?
In the Rust console (F1) enter client.connect 94.139.255.199:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.