Rust Devblog Server
Offline 94.229.17.136:28015 checked 20d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,901
- top 72%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Rust Devblog Server?
Rust Devblog Server runs on a map the game generates procedurally.
What are the rules and settings on Rust Devblog Server?
No gather rate appears in the name of Rust Devblog Server. No group limit is published. survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. Community is its browser listing. VAC, Valve's anti-cheat, is switched off.
Wipe days
What is the wipe schedule on Rust Devblog Server?
Rust Devblog Server has too few wipes on record to show a rhythm yet. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 30 days 19 hours is how long the current world has been up.
Lists and filters
What do the server tags on Rust Devblog Server mean?
gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; v2362 (Protocol): Protocol 2362 is required; a different version cannot connect; ptrak (Networking): The network layer is RakNet, Rust's standard one; hil2cpp (Custom tag): A plugin or the owner applied this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner applied this tag; it is not standard Rust are the tags Rust Devblog Server publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Rust Devblog Server?
Best Rust community servers are the Rust Leaderboard lists that include Rust Devblog Server. Type: Community (not modded, not official) and No plugins at all are the filters that surface it on the server list.
About the server
Which Rust version is Rust Devblog Server running?
Rust network protocol 2362 on Windows is what Rust Devblog Server runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Rust Devblog Server online right now, and how steady has it been?
Rust Devblog Server is down this moment; the last signal came 20 days 21 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 7 October 2026 is when Rust Leaderboard first logged it.
Where in the world is Rust Devblog Server hosted?
No region is published by Rust Devblog Server. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 94.229.17.136:28015 is its address.
Population
Where does Rust Devblog Server sit on the leaderboard?
Player hours for the week place Rust Devblog Server at #15,901, in the top 72% of every ranked server.
How many players are on Rust Devblog Server right now?
Right now Rust Devblog Server is not online, and its last appearance was 20 days 21 hours ago.
Connect
How do I join Rust Devblog Server?
In the Rust console (F1) enter client.connect 94.229.17.136:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.