Rust Devblog Server
Offline 94.229.24.50:28015 checked 12d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,536
- top 67%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Rust Devblog Server?
The game generates a procedural map for Rust Devblog Server.
What are the rules and settings on Rust Devblog Server?
Rust Devblog Server says nothing in its name about a gather rate. No group limit is published. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. Community is its browser listing. VAC, Valve's anti-cheat, is switched off.
Wipe schedule
What is the wipe schedule on Rust Devblog Server?
Too few of Rust Devblog Server's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 31 days 18 hours is how long the current world has been up.
Tags
What do the server tags on Rust Devblog Server mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; v2362 (Protocol): Protocol 2362 is required; a different version cannot connect; ptrak (Networking): The network layer is RakNet, Rust's standard one; ha77b8956 (Custom tag): A plugin or the owner applied this tag; it is not standard Rust; stok (Custom tag): A plugin or the owner applied this tag; it is not standard Rust are listed under Rust Devblog Server. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Rust Devblog Server?
Best Rust community servers are the Rust Leaderboard lists that include Rust Devblog Server. Type: Community (not modded, not official) and No plugins at all are the filters that surface it on the server list.
Server details
Which Rust version is Rust Devblog Server running?
The build behind Rust Devblog Server: Rust network protocol 2362 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Rust Devblog Server online right now, and how steady has it been?
No sign of Rust Devblog Server right now, with 12 days 8 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 17 October 2026.
Where in the world is Rust Devblog Server hosted?
On region, Rust Devblog Server publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 94.229.24.50:28015.
The crowd
Where does Rust Devblog Server sit in the rankings?
Player hours over seven days put Rust Devblog Server at #14,536, among the top 67% of ranked servers.
How many players are on Rust Devblog Server right now?
No connection to Rust Devblog Server: it is offline now, with the last check 12 days 8 hours ago.
Connect
How do I join Rust Devblog Server?
Type client.connect 94.229.24.50:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.