1UP
11801servers on
Hi-score
78222players now
2UP
109fresh wipes · 3h
Player select Out

Tin & Blood

Offline 94.64.104.175:35005 checked 39d ago

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,490
top 70%
Last wipe · new game
47d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
588 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
363 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
49 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
40 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
130 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
140 / 300

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Tin & Blood?

Size 6,000 and seed 1789661113 define the game-generated procedural map on Tin & Blood. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on Tin & Blood?

No gather rate appears in the name of Tin & Blood. 8 players is the group cap, unchanged from the game's default. survival is the mode, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. It is listed as a community server in the browser. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on Tin & Blood?

Too few of Tin & Blood's wipes are recorded so far to reveal a rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 47 days is how long the current world has been up.

Tags

What do the server tags on Tin & Blood mean?

The server browser reads these tags from Tin & Blood: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Tin & Blood?

Tin & Blood appears on the following Rust Leaderboard lists: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.

Server facts

Which Rust version is Tin & Blood on?

Rust network protocol 2633 and build 164530 on Linux is the version Tin & Blood runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is Tin & Blood online right now, and how steady has it been?

Tin & Blood is down this moment; the last signal came 39 days 6 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 19 September 2026.

Where in the world is Tin & Blood hosted?

No region is published by Tin & Blood. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 94.64.104.175:35005 is its address.

Population

Where does Tin & Blood sit on the leaderboard?

Player hours over seven days put Tin & Blood at #15,490, among the top 70% of ranked servers.

How many players are on Tin & Blood right now?

Right now Tin & Blood is not online, and its last appearance was 39 days 6 hours ago.

Connect

How do I join Tin & Blood?

Type client.connect 94.64.104.175:35005 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs164530
Build It runs game build 164530.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.