1UP
11658servers on
Hi-score
32604players now
2UP
75fresh wipes · 3h
Player select Out

Tin & Blood

Offline 94.64.109.29:35005 checked 34d ago

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,643
top 71%
Last wipe · new game
47d ago
no schedule published
Next wipe · continue?
–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
144 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
118 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
15 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
34 / 200

Quick answers

from the figures on this page

How it plays

Which map is loaded on Tin & Blood?

The game generates a procedural map for Tin & Blood: size 6,000, seed 1789661113. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on Tin & Blood?

Tin & Blood says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Fighting and raiding between players are allowed. The server browser puts it under Community. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on Tin & Blood?

Too few of Tin & Blood's wipes are recorded so far to reveal a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 47 days 7 hours is how long the current world has been up.

Lists and filters

What do the server tags on Tin & Blood mean?

gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set are the tags Tin & Blood publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Tin & Blood?

These Rust Leaderboard lists count Tin & Blood among them: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

Which Rust version is Tin & Blood on?

Rust network protocol 2633 and build 165217 on Linux is the version Tin & Blood runs. Matching the protocol is what joining needs; Steam handles the update.

Is Tin & Blood up right now, and how steady is it?

No sign of Tin & Blood right now, with 34 days 19 hours since it was last seen. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. The first record Rust Leaderboard has of it is 23 September 2026.

Where in the world is Tin & Blood hosted?

No region is published by Tin & Blood. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 94.64.109.29:35005 is its address.

Player count

Where does Tin & Blood sit on the leaderboard?

Player hours for the week place Tin & Blood at #15,643, in the top 71% of every ranked server.

How many players are on Tin & Blood right now?

No connection to Tin & Blood: it is offline now, with the last check 34 days 19 hours ago.

Connect

How do I join Tin & Blood?

In the Rust console (F1) enter client.connect 94.64.109.29:35005. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players The server has 100 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.