1UP
11819servers on
Hi-score
71592players now
2UP
139fresh wipes · 3h
Player select Ready

PVE-LiveRust (test)

Online 95.143.190.23:35003 checked 11m ago

biweekly wipes moddedoxidepve

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
0
7-day average · peak 4
FPS
154
server frames a second, the latest hour; the bar fills at 60
Uptime
6h 59m
since its last restart; the bar fills at a day
Rank
#4,824
top 22%
Last wipe · new game
8d ago
biweekly schedule
Next wipe · continue?
5d 17h
Mon 2 Nov, 15:29 UTC

Players

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 15:29 UTC, in 5d 17h. Its biweekly schedule tag · low confidence

8.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 8

Coming wipes

5d 17h
Mon 2 Nov, 15:29 UTC
8d 21h
Thu 5 Nov, 19:00 UTC
FW
19d 17h
Mon 16 Nov, 15:29 UTC
33d 17h
Mon 30 Nov, 15:29 UTC
36d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Mon 19 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 15:29 UTC8d ago 5 – running 1
Sat 3 Oct, 12:11 UTC24d ago 2 halved by day 8 16.1 days 0
Fri 2 Oct, 15:16 UTC25d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 243 on average
272 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 233 on average
271 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 96 on average
129 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
18 / 200
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 53 on average
48 / 250
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 53 on average
51 / 100

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on PVE-LiveRust (test)?

The game generates a procedural map for PVE-LiveRust (test): size 3,000, seed 1879. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on PVE-LiveRust (test)?

No gather rate appears in the name of PVE-LiveRust (test). 30 players is the group cap. It plays as pve, no player-versus-player combat. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on PVE-LiveRust (test)?

Its tag guides the prediction: not enough of PVE-LiveRust (test)'s wipes are on record to confirm the schedule. Monday 2 November at 15:29 UTC is the date its next wipe is due. 8 days 6 hours is how long the current world has been up. Once a fortnight is the wipe rhythm recorded in its tags.

What happens on PVE-LiveRust (test) when wipe day arrives?

At their busiest, its recent wipes averaged 3 players. On the latest wipe, 26 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 8.

Tag guide

What do the server tags on PVE-LiveRust (test) mean?

The server browser reads these tags from PVE-LiveRust (test): gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts30 (Group limit): The team size limit is 30; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include PVE-LiveRust (test)?

Best modded Rust servers and Rust PvE servers leaderboard are the Rust Leaderboard lists that include PVE-LiveRust (test). You can find it through these server list filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server facts

Which Rust version is PVE-LiveRust (test) running?

Rust network protocol 2635 and build 168909 on Linux is the version PVE-LiveRust (test) runs. Matching the protocol is what joining needs; Steam handles the update.

Is PVE-LiveRust (test) online right now, and how steady has it been?

Right now the lights are on at PVE-LiveRust (test). Going by the uptime it reports, the last restart was about 6 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

How well does PVE-LiveRust (test) perform?

The 48-hour average is 154 server fps; the floor was 124. At its peak the world carried 49,296 entities: buildings, deployables and the rest. Memory use peaked at 2,303 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is PVE-LiveRust (test) hosted?

On region, PVE-LiveRust (test) publishes nothing. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 95.143.190.23:35003 is its address.

Player count

Where does PVE-LiveRust (test) sit on the leaderboard?

Player hours over seven days put PVE-LiveRust (test) at #4,824, among the top 22% of ranked servers.

How many players are on PVE-LiveRust (test) right now?

0 players fill 100 slots on PVE-LiveRust (test) right now. 4 was the high point over seven days, with 0 players on average. In the last 48 hours, 15:00 UTC drew the highest average: 1 players.

How to join

How do I join PVE-LiveRust (test)?

Type client.connect 95.143.190.23:35003 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts30,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts30
Group limit The team size limit is 30.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE Player combat is off; the world itself is the threat.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.