TEST
Offline 95.158.36.201:28015 checked 40d ago
Stats
- Players
- 1/ 10
- 10% full
- Slots
- 9open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,815
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on TEST?
The game generates a procedural map for TEST.
What are the rules and settings on TEST?
The name of TEST carries no gather rate. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. The server browser puts it under Community. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on TEST?
The record of TEST's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. 40 days 15 hours is how long the current world has been up.
Lists and filters
What do the server tags on TEST mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Build: 163794; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set are listed under TEST. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include TEST?
Best Rust community servers are the Rust Leaderboard lists that include TEST. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Which Rust version is TEST on?
The build behind TEST: Rust network protocol 2633 and build 163794 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is TEST online right now, and how steady has it been?
TEST is down this moment; the last signal came 40 days 14 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 17 September 2026.
Where in the world is TEST hosted?
On region, TEST publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 95.158.36.201:28015.
Population
Where does TEST sit on the leaderboard?
Player hours over seven days put TEST at #14,815, among the top – of ranked servers.
How many players are on TEST right now?
TEST is offline at the moment; the last sighting was 40 days 14 hours ago.
How to join
How do I join TEST?
In the Rust console (F1) enter client.connect 95.158.36.201:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.