test
Offline 95.160.182.126:28015 checked 43d ago
Stats
- Players
- 0/ 500
- 0% full
- Slots
- 500open
- 500 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,437
- no region published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on test?
test runs on a map the game generates procedurally.
What are the rules and settings on test?
No gather rate appears in the name of test. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. The server browser puts it under Community. VAC, Valve's anti-cheat, is switched off.
Wipe days
What is the wipe schedule on test?
The record of test's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 55 days 21 hours.
Lists and filters
What do the server tags on test mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set are listed under test. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include test?
test appears on the following Rust Leaderboard lists: Best Rust community servers. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more are the filters that surface it on the server list.
About the server
Which Rust version is test on?
Rust network protocol 2633 and build 163794 on Windows is the version test runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is test online right now, and how steady has it been?
test is down this moment; the last signal came 43 days 3 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 15 September 2026 is when Rust Leaderboard first logged it.
Where in the world is test hosted?
Nothing about a region is published by test. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 95.160.182.126:28015.
The crowd
Where does test sit on the leaderboard?
Player hours for the week place test at #14,437, in the top – of every ranked server.
How many players are on test right now?
No connection to test: it is offline now, with the last check 43 days 3 hours ago.
How to join
How do I join test?
In the Rust console (F1) enter client.connect 95.160.182.126:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.